summaryrefslogtreecommitdiff
path: root/src/testsee.c
blob: 978e1c63d459c2e26c4aa47c5f1d763569111c70 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
/**

Copyright (c) Scott Gasch

Module Name:

    testsee.c

Abstract:

    This code is meant to sanity check the SEE routine.  It works by
    using the generator and MakeMove/UnmakeMove to play out a sequence
    of moves on a single square.  It's somewhat useful code but right
    now I don't really use it because it is too good: it detects
    things like pieces that are pinned against the king whereas the
    SEE itself does not.  Still, I'd want to run it and verify the
    discrepencies if I was doing much work in the SEE code.

Author:

    Scott Gasch ([email protected]) 21 Oct 2004

Revision History:

**/

#include "chess.h"

// Same reasoning, for IsAttacked/InCheck (board_representation/
// MOVEGEN_MIGRATION.md section 6b's ISATTACKED_BITBOARD toggle):
// TestIsAttackedBB below must always be able to call the real mailbox
// IsAttacked by name and compare it against IsAttackedBB explicitly,
// regardless of which one chess.h's macro currently routes plain
// "IsAttacked(...)" calls to elsewhere in the engine.
#ifdef IsAttacked
#undef IsAttacked
#endif
#ifdef InCheck
#undef InCheck
#endif

#ifdef TEST_BROKEN
ULONG g_uRootOnMove;

SCORE
DebugSEERecursive(SEARCHER_THREAD_CONTEXT *ctx,
                  MOVE mv)
{
    SCORE i, iMinMax;
    ULONG x;
    MOVE mvReply;
    ULONG uToMove = ctx->sPosition.uToMove;

    //
    // Make the move, this is not optional
    //
    ASSERT(GET_COLOR(mv.pMoved) == uToMove);
    if (FALSE == MakeMove(ctx, mv))
    {
        return(INVALID_SCORE);
    }

    //
    // Initialize MinMax to the stand pat score here so that the reply
    // can be "something else".
    //
    iMinMax = ((ctx->sPosition.uPawnMaterial[g_uRootOnMove] +
                ctx->sPosition.uNonPawnMaterial[g_uRootOnMove]) -
               (ctx->sPosition.uPawnMaterial[FLIP(g_uRootOnMove)] +
                ctx->sPosition.uNonPawnMaterial[FLIP(g_uRootOnMove)]));

    //
    // Generate the reply moves.
    //
    GenerateMoves(ctx, (MOVE){0}, GENERATE_DONT_SCORE);
    for (x = ctx->sMoveStack.uBegin[ctx->uPly];
         x < ctx->sMoveStack.uEnd[ctx->uPly];
         x++)
    {
        //
        // Only consider replies that end up on the same sq as the
        // move.
        //
        mvReply = ctx->sMoveStack.mvf[x].mv;
        ASSERT(SanityCheckMove(&ctx->sPosition, mvReply));
        if (mvReply.cTo != mv.cTo)
        {
            continue;
        }
        
        i = DebugSEERecursive(ctx, mvReply);
        if (INVALID_SCORE != i)
        {
            if ((ctx->uPly % 2) == 0)
            {
                if (i > iMinMax) iMinMax = i;
            }
            else
            {
                if (i < iMinMax) iMinMax = i;
            }
        }
    }

    //
    // Unmake the original move
    //
    UnmakeMove(ctx, mv);
    return(iMinMax);
}

    
SCORE
DebugSEE(POSITION *pos,
         MOVE mv)
{
    SCORE iRootBalance = ((pos->uPawnMaterial[pos->uToMove] +
                           pos->uNonPawnMaterial[pos->uToMove]) -
                          (pos->uPawnMaterial[FLIP(pos->uToMove)] +
                           pos->uNonPawnMaterial[FLIP(pos->uToMove)]));
    SCORE iAfterExchange = iRootBalance;
    SEARCHER_THREAD_CONTEXT *ctx = 
        malloc(sizeof(SEARCHER_THREAD_CONTEXT));

    g_uRootOnMove = pos->uToMove;
    if (NULL != ctx)
    {
        pos->uDangerCount[BLACK] = pos->uDangerCount[WHITE] = 0;
        InitializeSearcherContext(pos, ctx);
        
        GenerateMoves(ctx, (MOVE){0}, GENERATE_DONT_SCORE);
        mv.bvFlags |= WouldGiveCheck(ctx, mv);
        if (InCheck(pos, pos->uToMove))
        {
            mv.bvFlags |= MOVE_FLAG_ESCAPING_CHECK;
        }

        iAfterExchange = DebugSEERecursive(ctx, mv);
        if (iAfterExchange != INVALID_SCORE)
        {
            iAfterExchange -= iRootBalance;
        }
        free(ctx);
    }
    return(iAfterExchange);
}
#endif

#ifdef TEST
static int
_SeeListEntryCompare(const void *pA, const void *pB)
{
    const SEE_THREESOME *a = (const SEE_THREESOME *)pA;
    const SEE_THREESOME *b = (const SEE_THREESOME *)pB;
    if (a->cLoc != b->cLoc) return ((int)a->cLoc - (int)b->cLoc);
    return ((int)a->pPiece - (int)b->pPiece);
}

FLAG
SeeListsAreEqual(SEE_LIST *pA, SEE_LIST *pB)
{
    // Order-independent: GetAttacks's caller (SEE()) sorts/heaps the
    // list immediately after it's populated, so a bitboard-based
    // GetAttacks returning the same *set* of attackers in a different
    // order is a correct match, not a bug (board_representation/
    // MIGRATION.md section 4). Sort a scratch copy of each by
    // (cLoc, pPiece) before comparing field-by-field.
    SEE_LIST sA = *pA;
    SEE_LIST sB = *pB;
    ULONG u;

    if (sA.uCount != sB.uCount) return FALSE;
    qsort(sA.data, sA.uCount, sizeof(sA.data[0]), _SeeListEntryCompare);
    qsort(sB.data, sB.uCount, sizeof(sB.data[0]), _SeeListEntryCompare);
    for (u = 0; u < sA.uCount; u++)
    {
        if ((sA.data[u].pPiece != sB.data[u].pPiece) ||
            (sA.data[u].cLoc != sB.data[u].cLoc) ||
            (sA.data[u].uVal != sB.data[u].uVal))
        {
            return FALSE;
        }
    }
    return TRUE;
}

// This used to diff _GetAttacksBB against the mailbox asm GetAttacks and
// the C SlowGetAttacks reference implementation; both were retired
// 2026-09-06 (board_representation/MIGRATION.md section 7) once that
// three-way comparison had run clean for long enough. With no second
// implementation left to diff against, this is now just a crash/
// no-degenerate-output smoke test plus a standalone cycles/call number.
void
TestGetAttacks(void)
{
    POSITION pos;
    ULONG u;
    COOR c;
    SEE_LIST rgBBList;
    ULONG color;

    Trace("Testing GetAttacks...\n");
    for (u = 0; u < 20000; u++)
    {
        GenerateRandomLegalPosition(&pos);
        FOREACH_SQUARE(c)
        {
            if (!IS_ON_BOARD(c)) continue;
            for (color = BLACK; color <= WHITE; color++)
            {
                _GetAttacksBB(&rgBBList, &pos, c, color);
                ASSERT(rgBBList.uCount <= ARRAY_LENGTH(rgBBList.data));
            }
        }
    }

    //
    // Speed: standalone cycles/call number, three positions spanning
    // piece density (opening/middlegame/endgame). No longer a
    // comparison (nothing left to compare against), just a number to
    // watch for regressions over time.
    {
        static const char *rgszFen[3] =
        {
            "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
            "r1bq1rk1/pp2bppp/2n1pn2/2pp4/3P4/2NBPN2/PP3PPP/R1BQ1RK1 w - - 0 1",
            "8/5k2/8/3K4/8/8/8/4R3 w - - 0 1",
        };
        static const char *rgszLabel[3] =
        {
            "opening   ", "middlegame", "endgame   ",
        };
        POSITION posBench;
        SEE_LIST rgList;
        UINT64 u64BBTotal, u64Start;
        ULONG uIter;
        ULONG uSq;
        COOR cBench;
        ULONG uSide;
        const ULONG uCallsPerPosition = 200000;

        Trace("Benchmarking _GetAttacksBB (%lu calls/position)...\n",
              uCallsPerPosition);
        for (u = 0; u < 3; u++)
        {
            FenToPosition(&posBench, (char *)rgszFen[u]);
            u64BBTotal = 0;
            for (uIter = 0; uIter < uCallsPerPosition; uIter++)
            {
                uSq = uIter % 64;
                cBench = BIT_NUMBER_TO_COOR(uSq);
                uSide = uIter & 1;
                if (!IS_ON_BOARD(cBench)) continue;

                u64Start = SystemReadTimeStampCounter();
                _GetAttacksBB(&rgList, &posBench, cBench, uSide);
                u64BBTotal += (SystemReadTimeStampCounter() - u64Start);
            }
            printf(" %s: _GetAttacksBB %" COMPILER_LONGLONG_UNSIGNED_FORMAT
                   " cycles/call\n",
                   rgszLabel[u],
                   u64BBTotal / uCallsPerPosition);
        }
    }
}

// board_representation/MOVEGEN_MIGRATION.md section 6b: direct
// comparison harness for IsAttacked/IsAttackedBB, same pattern as
// TestGetAttacks above -- mailbox vs. bitboard, same inputs, must
// match exactly. This is the piece ExposesCheckBB didn't get before
// shipping and had to be debugged the hard way instead (two real bugs
// found via TestSan/perft/DEBUG-assert failures rather than a direct
// comparison); doing it properly here from the start.
void
TestIsAttackedBB(void)
{
    POSITION pos;
    ULONG u;
    COOR c;
    ULONG uSide;
    FLAG fMailbox, fBB;

    Trace("Testing IsAttacked...\n");
    for (u = 0; u < 20000; u++)
    {
        GenerateRandomLegalPosition(&pos);
        FOREACH_SQUARE(c)
        {
            if (!IS_ON_BOARD(c)) continue;
            for (uSide = BLACK; uSide <= WHITE; uSide++)
            {
                fMailbox = IsAttacked(c, &pos, uSide);
                fBB = IsAttackedBB(c, &pos, uSide);
                if (fMailbox != fBB)
                {
                    UtilPanic(TESTCASE_FAILURE,
                              &pos,
                              "IsAttacked/IsAttackedBB mismatch",
                              NULL, NULL,
                              __FILE__, __LINE__);
                }
            }
        }
        for (uSide = BLACK; uSide <= WHITE; uSide++)
        {
            fMailbox = InCheck(&pos, uSide);
            fBB = InCheckBB(&pos, uSide);
            if (fMailbox != fBB)
            {
                UtilPanic(TESTCASE_FAILURE,
                          &pos,
                          "InCheck/InCheckBB mismatch",
                          NULL, NULL,
                          __FILE__, __LINE__);
            }
        }
    }

    //
    // Speed: same isolated cycles/call methodology as TestGetAttacks
    // above, interleaved call-by-call to cancel shared-box noise.
    //
    {
        static const char *rgszFen[3] =
        {
            "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
            "r1bq1rk1/pp2bppp/2n1pn2/2pp4/3P4/2NBPN2/PP3PPP/R1BQ1RK1 w - - 0 1",
            "8/5k2/8/3K4/8/8/8/4R3 w - - 0 1",
        };
        static const char *rgszLabel[3] =
        {
            "opening   ", "middlegame", "endgame   ",
        };
        POSITION posBench;
        UINT64 u64MailboxTotal, u64BBTotal, u64Start;
        ULONG uIter;
        ULONG uSq;
        COOR cBench;
        ULONG uSideBench;
        const ULONG uCallsPerPosition = 200000;
        FLAG fSink;

        Trace("Benchmarking IsAttacked: mailbox vs IsAttackedBB "
              "(interleaved, %lu calls/position)...\n",
              uCallsPerPosition);
        for (u = 0; u < 3; u++)
        {
            FenToPosition(&posBench, (char *)rgszFen[u]);
            u64MailboxTotal = 0;
            u64BBTotal = 0;
            for (uIter = 0; uIter < uCallsPerPosition; uIter++)
            {
                uSq = uIter % 64;
                cBench = BIT_NUMBER_TO_COOR(uSq);
                uSideBench = uIter & 1;
                if (!IS_ON_BOARD(cBench)) continue;

                u64Start = SystemReadTimeStampCounter();
                fSink = IsAttacked(cBench, &posBench, uSideBench);
                u64MailboxTotal += (SystemReadTimeStampCounter() - u64Start);

                u64Start = SystemReadTimeStampCounter();
                fSink = IsAttackedBB(cBench, &posBench, uSideBench);
                u64BBTotal += (SystemReadTimeStampCounter() - u64Start);
                (void)fSink;
            }
            printf(" %s: mailbox %" COMPILER_LONGLONG_UNSIGNED_FORMAT
                   " cycles/call, IsAttackedBB %"
                   COMPILER_LONGLONG_UNSIGNED_FORMAT " cycles/call "
                   "(BB is %.2fx mailbox)\n",
                   rgszLabel[u],
                   u64MailboxTotal / uCallsPerPosition,
                   u64BBTotal / uCallsPerPosition,
                   (double)u64BBTotal / (double)u64MailboxTotal);
        }
    }
}
#endif // TEST