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authorScott Gasch <[email protected]>2026-09-04 01:03:00 -0700
committerScott Gasch <[email protected]>2026-09-04 01:03:00 -0700
commit5c8d794782d3be6368dbba613ef129b11d878d97 (patch)
treebd43bd7c72aa32a4c99001147416e503142a7590 /src/searchsup.c
parentdddcaa09ad12f1972a3128748b5d90d22f9a9326 (diff)
Fix passed-pawn bitboard bit-clear bug, LMR gate coupling, inline hot bitboard helpers
- bitboard.c: CoorFromBitBoardRank1ToRank8 cleared the lowest set bit unconditionally instead of the reported (highest) one, silently mis-walking doubled-pawn files in eval.c's passed-pawn detection. - search.c/searchsup.c: move GetLMRReduction's precondition checks from inside the function to the caller in search.c (pre-existing work), finishing the split with a matching gate in split.c's HelpSearch -- the parallel-search call site had no gate at all, letting it call GetLMRReduction unconditionally (including for checking moves), reachable only under real multithreading (--cpus > 1) and the intermittent root cause of assertion crashes seen under --cpus 4. - eval.c: redirect CountBits/CoorFromBitBoardRank8ToRank1/ CoorFromBitBoardRank1ToRank8 to inline compiler-builtin versions (gated !CROUTINES) instead of the real out-of-line asm calls, on eval.c's ~20 existing production call sites. CountBits' asm body isn't O(1) popcnt, it's a Kernighan bit-clearing loop plus call overhead, paid on every Eval() call. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01Jntky4yGUTyQVaGCXms4F2
Diffstat (limited to 'src/searchsup.c')
-rw-r--r--src/searchsup.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/searchsup.c b/src/searchsup.c
index b79db3a..4e6a0ed 100644
--- a/src/searchsup.c
+++ b/src/searchsup.c
@@ -219,14 +219,7 @@ Return value:
ASSERT(mv.uMove);
ASSERT((uMoveNum > 0) || (uLegalMoves == 0));
- if ((uRemainingDepth >= TWO_PLY) &&
- (FALSE == ctx->sPlyInfo[ctx->uPly - 1].fPvNode) &&
- (uLegalMoves > 5) &&
- (0 == iExtend) &&
- (!IS_ESCAPING_CHECK(mv)) &&
- (!IS_CAPTURE_OR_PROMOTION(mv)) &&
- (!IS_CHECKING_MOVE(mv)) &&
- (!IS_SAME_MOVE(mv, ctx->mvKiller[ctx->uPly-1][0])) &&
+ if ((!IS_SAME_MOVE(mv, ctx->mvKiller[ctx->uPly-1][0])) &&
(!IS_SAME_MOVE(mv, ctx->mvKiller[ctx->uPly-1][1])) &&
((ctx->uPly < 3) ||
(!IS_SAME_MOVE(mv, ctx->mvKiller[ctx->uPly-3][0]) &&
@@ -234,9 +227,6 @@ Return value:
(GetMoveFailHighPercentage(mv, NULL) <= 10))
{
ASSERT(!InCheck(&ctx->sPosition, ctx->sPosition.uToMove));
- if (iImprovement <= 40) {
- return(-(ONE_PLY + QUARTER_PLY));
- }
return(-ONE_PLY);
}
return(0);