diff options
| author | Scott Gasch <[email protected]> | 2026-10-15 11:12:37 -0700 |
|---|---|---|
| committer | Scott Gasch <[email protected]> | 2026-10-15 11:12:37 -0700 |
| commit | ef2c2f667c4fc2c0303f56ea487183916f82fb67 (patch) | |
| tree | d781a71ea958ca421521b21c93eb9c2ce59df65c /src/search.c | |
| parent | d9419c104e9fe193649931cee167b819044c6ca3 (diff) | |
Fix several latent search/move-generation bugs found via NNUE annotation tooling
- probe.c: EGTB win/loss scores now render as +-MATE100 (literal +-NMATE)
instead of a misleading float, matching how a real forced mate prints.
- hash.c: fix a sign error in StoreExactScore's loss-side hash bound
(iValue +NMATE paired with HASH_FLAG_UPPER, should be -NMATE) -- dormant
until the probe.c fix made it reachable every EGTB loss.
- san.c: a checking castle move (O-O+/O-O-O+) printed as +-O/+-O-O --
the check-suffix pointer was captured before strcpy filled the
buffer, so '+' overwrote the leading 'O' instead of appending.
- search.c/searchsup.c: MATEMOVE/DRAWMOVE/RECOGNMOVE/EGTBMOVE now record
into the PV unconditionally instead of only when the ambient alpha-beta
window happens to strictly contain the score -- these are exact,
game-theoretic results, not heuristic bounds, so a PVS scout-window
tie (common once a line's value is already known) shouldn't suppress
them. This is why <#>/<=>/<REC>/<EGTB> almost never showed up in a
printed PV.
- util.c: WalkPV now reconstructs a still-missing final move/sentinel
directly from the board when the recorded PV runs out one ply short
of (or exactly at) a forced mate/stalemate/draw, instead of leaving
the printed PV silently truncated.
- gamelist.c/board.c/testsup.c: SetRootPosition now parses into a local
staging POSITION and validates IsBoardLegal + VerifyPositionConsistency
(both moved/enabled for all build profiles, not just TEST/EVAL_DUMP)
before committing to g_RootPosition. Previously a rejected setboard
(e.g. a hand-built FEN leaving the side not on move in check) still
left the partially-parsed, illegal position in g_RootPosition for the
next `go` to search -- GetRootPosition() hands out a stable pointer
straight to it with no defensive copy -- causing a crash instead of
the clean "Error (malformed FEN)" rejection already printed.
All verified via precommit_check.sh (TEST=1 self-test suite + DEBUG
smoke test) in addition to targeted manual repros for each bug.
Co-Authored-By: Claude Sonnet 5 <[email protected]>
Diffstat (limited to 'src/search.c')
| -rw-r--r-- | src/search.c | 58 |
1 files changed, 32 insertions, 26 deletions
diff --git a/src/search.c b/src/search.c index 9350fad..8404d9d 100644 --- a/src/search.c +++ b/src/search.c @@ -544,17 +544,20 @@ Search(IN SEARCHER_THREAD_CONTEXT *ctx, case UNRECOGNIZED: break; case RECOGN_EXACT: - if ((iAlpha < iScore) && (iScore < iBeta)) - { - UpdatePV(ctx, RECOGNMOVE); - } + // Unconditional: a recognizer-proven exact result is a + // game-theoretic fact about this position, not a bound -- + // unlike an ordinary heuristic score, it can't be "wrong" + // for having been reached outside the ambient (alpha, + // beta) window, so it deserves to be recorded regardless + // (see CLAUDE.md's MATEMOVE/DRAWMOVE/RECOGNMOVE/EGTBMOVE + // writeup -- all five sentinel cases shared this same + // gate, which is why <REC>/<EGTB>/<#>/<=> almost never + // showed up in a printed PV). + UpdatePV(ctx, RECOGNMOVE); iBestScore = iScore; goto end; case RECOGN_EGTB: - if ((iAlpha < iScore) && (iScore < iBeta)) - { - UpdatePV(ctx, EGTBMOVE); - } + UpdatePV(ctx, EGTBMOVE); iBestScore = iScore; goto end; case RECOGN_LOWER: @@ -1203,22 +1206,22 @@ Search(IN SEARCHER_THREAD_CONTEXT *ctx, ASSERT(IS_CHECKING_MOVE(mvLast)); ASSERT(InCheck(pos, pos->uToMove)); iBestScore = MATED_SCORE(ctx->uPly); - if ((iAlpha < iBestScore) && (iBestScore < iBeta)) - { - INC(ctx->sCounters.tree.u64LeafCount); - UpdatePV(ctx, MATEMOVE); - } + // Unconditional -- see the RecognLookup sites above: a + // checkmate is an exact, game-theoretic fact about this + // position, not a bound, so it can't be "wrong" for + // having been reached outside the ambient window. + INC(ctx->sCounters.tree.u64LeafCount); + UpdatePV(ctx, MATEMOVE); ASSERT(iBestScore <= -NMATE); goto end; } else { iBestScore = g_iDrawScore[pos->uToMove]; - if ((iAlpha < iBestScore) && (iBestScore < iBeta)) - { - INC(ctx->sCounters.tree.u64LeafCount); - UpdatePV(ctx, DRAWMOVE); - } + // Unconditional -- same reasoning as the MATEMOVE case + // just above: stalemate is exact, not a bound. + INC(ctx->sCounters.tree.u64LeafCount); + UpdatePV(ctx, DRAWMOVE); goto end; } } @@ -2167,17 +2170,20 @@ QSearch(IN SEARCHER_THREAD_CONTEXT *ctx, case UNRECOGNIZED: break; case RECOGN_EXACT: - if ((iAlpha < iScore) && (iScore < iBeta)) - { - UpdatePV(ctx, RECOGNMOVE); - } + // Unconditional: a recognizer-proven exact result is a + // game-theoretic fact about this position, not a bound -- + // unlike an ordinary heuristic score, it can't be "wrong" + // for having been reached outside the ambient (alpha, + // beta) window, so it deserves to be recorded regardless + // (see CLAUDE.md's MATEMOVE/DRAWMOVE/RECOGNMOVE/EGTBMOVE + // writeup -- all five sentinel cases shared this same + // gate, which is why <REC>/<EGTB>/<#>/<=> almost never + // showed up in a printed PV). + UpdatePV(ctx, RECOGNMOVE); iBestScore = iScore; goto end; case RECOGN_EGTB: - if ((iAlpha < iScore) && (iScore < iBeta)) - { - UpdatePV(ctx, EGTBMOVE); - } + UpdatePV(ctx, EGTBMOVE); iBestScore = iScore; goto end; case RECOGN_LOWER: |
