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authorScott Gasch <[email protected]>2026-09-05 00:52:13 -0700
committerScott Gasch <[email protected]>2026-09-05 00:52:13 -0700
commit57502d6e205bc802fc9b89fd1534add5efc4b9ea (patch)
treecd400f2538d093a41ceaee932fc21df5dc5f54e1 /src/save/._chess.h
parent2ce3570dc6aa67f82dd6f02fc4e518be3e33aabf (diff)
Retire pawns' bvAttacks writes in favor of pos->bbPawnAttacks[2]
First piece type converted per board_representation/EVAL.md section 2: pawns no longer write into rgSquare[c|8].bvAttacks at all. Every consumer of "does a pawn attack this square" now reads pos->bbPawnAttacks[2] directly -- a plain bitboard, computed fresh each Eval() call from pos->bbPawns[] via the same shift-and-mask technique generate.c's _GenerateAllPawnMovesBB already uses (zero per-pawn mailbox iteration, vs. up to 16 delta+IS_ON_BOARD checks before). Knight/bishop/rook/queen/king are unchanged -- still populate/read their own bvAttacks bits (uMinor/uRook/uQueen/uKing) the old way until their own conversions land. Consumer changes, all in eval.c: - UNSAFE_FOR_MINOR retired as a macro (it only ever tested the pawn bit) -- its 3 call sites (knight, bishop x2) now test bbPawnAttacks directly. - UNSAFE_FOR_ROOK/_QUEEN masks narrowed to drop the now-dead pawn bit; call sites OR in an explicit bbPawnAttacks test alongside the narrowed bvAttacks read. - Two direct .small.uPawn reads (bishop's transient-pawn mobility credit, bishop's defended-pawn bonus) switched to bbPawnAttacks tests. - _EvalKing's bvAttack/bvDefend (the real king-danger computation) OR the bitboard bit back in at both read points, careful to preserve the original ordering where bvDefend must reflect the king's own just-set defend bit. - _WhoControlsSquareFast (used by passer-race/trapped-piece/danger code) ORs the bitboard bit back into its g_SwapTable index at the same bit position PAWN_BIT always occupied. - Two bugs caught by manually auditing every remaining |8 site after the fact (not by any test failing): _EvalPawns' own pawn-duo and backward-pawn detection read bvAttacks.uWholeThing at a point in Eval()'s sequence where only pawns could have written it -- once pawns stopped writing there, both checks went permanently dead silently. Fixed to read bbPawnAttacks directly. No self-test caught this; it's exactly the gap EVAL.md section 5's planned exact-score harness is meant to close. EVAL_TIME instrumentation: split _EvalPawns' cycle counter into pawn-hash hit/miss buckets (chess.h/eval.c/root.c), answering whether the hash is still worth it now that attack-bit population is nearly free. Measured on one sd12 benchmark position: hits average 90.4 cycles, misses average 1741.3 cycles (~19x), 97.15% hit rate -- the hash stays a clear win; the miss cost was never mostly attack-bit population (that's a separate ~1% bucket now, down from ~3.6%), it's the isolated/doubled/duo/backward-pawn scoring loops, which still do real per-pawn work on a miss. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01P6g6iF6mD1Hau6nCZCzwYj
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