diff options
| author | Scott Gasch <[email protected]> | 2026-10-04 08:17:52 -0700 |
|---|---|---|
| committer | Scott Gasch <[email protected]> | 2026-10-04 08:17:52 -0700 |
| commit | bbdf1bda8f410df6aa9be0a38e71b7db04982198 (patch) | |
| tree | e8315247f700ee94875cd6d2eb5dd81aef71395d /src/eval_tune/test_vs_head.sh | |
| parent | 9b28080f8b3dca4588cb2aaaf748451f45e3c626 (diff) | |
Dynamic move-ordering/LMR session: honest FH tracking, decoupled admission/magnitude, bugfixes, tooling
Lands the 2026-09-28..10-03 move-ordering investigation (full history in
lmr_testing/*.md). Summary of what ships:
LMR/move-ordering redesign (searchsup.c, dynamic.c, data.c, chess.h):
- GetLMRReduction's admission decision (do we reduce at all) is now
decoupled from magnitude (how much): LMR_STATIC_ADMIT_THOUSANDTHS=500
gates admission via the 4D joint fail-high table (data.c) plus a
countermove-match veto; magnitude is a flat Crafty/Ethereal-shaped
log(depth)*log(moves) table (g_iLMRQuietReduction), which measured as
good or better than the old per-tier joint-table payout while being
structurally immune to the per-bucket miscalibration that sank the
tiered approach. g_FailHighs honesty fix (real 0/0 init, not a fake
prior) underlies the dynamic-danger signal.
- Retired NumLeftoverMovesToSelect's depth-indexed selection budget --
evidence showed the leftover pool has real findable signal a bailout
was discarding.
- ShouldLatePrune (overt late-move pruning) implemented but disabled at
its call site -- measured net-negative at the tested threshold; kept
for reference and as a base for a future hang-bucket-9-targeted retry.
- PRUNE_VERIFY, PRUNE_LIVE, DISABLE_LMR: opt-in diagnostic build flags
(GNUmakefile), off in the standard profile.
Bug fixes found and fixed while exercising this work:
- JOINT_EXTRA_TIER_COUNT 4->6 (chess.h): fixed an out-of-bounds counter
write reachable at remaining depth >= 14 (unreachable at sd10, routine
in real search/self-play).
- Node-type instrumentation (search.c, root.c, searchsup.c): fixed four
compounding defects that produced impossible percentages (e.g. 106.2%
of PV nodes) -- wrong denominator, qsearch misclassified as main
search, untyped early-exit nodes, and fail-low tests using the
in-place-raised alpha instead of the initial one.
- FH-rate unit unification (search.c, searchsup.c, dynamic.c, chess.h):
GetMoveFailHigh* returned per-mille while g_uJointFHThousandths is
thousandths-of-a-percent, two different units sharing a "_THOUSANDTHS"
suffix. Unified to one scale, renamed to "_PCT_THOUSANDTHS".
RateBucket's band edges fixed to match.
- QSearch option B (search.c): waives the opponent-stand-pat requirement
at NODE_PV only (sound there since the exact score propagates; not
sound at null-window nodes). iExtensionAmount unit fix (was 0/2 into a
ONE_PLY-scaled field). pi->iEval now published when Eval() runs.
- eval_tune/match_play.py local_ebf: was reporting 0.000 in every match
since 2026-09-18 (regex only matched the trailing-stats parser, not
the live move-scan loop; engines were also spawned with "nopost" so
root.c never emitted the lines at all). True per-ply EBF is ~2.0, not
the ~3.9 every prior match report implied.
- eval_tune/test_vs_head.sh: positional-arg shift ordering bug caused
every no-extra-args run to silently rebuild ./typhoon with a
non-standard profile and, separately, could feed a flag's value in as
the candidate binary path.
- PERF_COUNTERS cleanup (eval.c, search.c): moved 3 leaked rdtsc sites to
the existing EVAL_TIME guard, deleted two concluded one-off diagnostics
(u64HeadStyle*, u64FHJointHist/RateBucket/AttemptsBucket) and their
report plumbing, and re-gated a per-move hang-material estimate behind
FH_TABLE_COLLECTION instead of running it unconditionally.
Infrastructure:
- match_play.py time-odds support (--odds/--st-head/--st-candidate),
validated against the engine seat rather than color.
- Wilson-upper-bound re-bake of the joint table (data.c): cells store a
confidence-aware bound instead of a raw point estimate, so a consumer
can threshold on the value alone; monotone, so every consumer became
strictly more conservative. Verified behavior-neutral for LMR.
Known-open items (not resolved here, see lmr_testing/GET_LMR_REDUCTION.md
section 10 and 2026-10-03_UNCOMMITTED_TRIAGE.md): the self-play gate on
this candidate is underpowered (+5 Elo, 95% CI roughly [-6, +17]); the
curated-suite solve-count deltas used earlier in the investigation turned
out to be noise-dominated cancellation when diffed per position, not the
clean signal they first appeared to be.
Co-Authored-By: Claude Sonnet 5 <[email protected]>
Diffstat (limited to 'src/eval_tune/test_vs_head.sh')
| -rwxr-xr-x | src/eval_tune/test_vs_head.sh | 73 |
1 files changed, 66 insertions, 7 deletions
diff --git a/src/eval_tune/test_vs_head.sh b/src/eval_tune/test_vs_head.sh index d6d9fba..592ecf1 100755 --- a/src/eval_tune/test_vs_head.sh +++ b/src/eval_tune/test_vs_head.sh @@ -24,17 +24,75 @@ # matches can run concurrently without colliding. # Defaults to "match". # +# ...and any further arguments are passed straight through to +# match_play.py, so a one-off flag no longer needs this file edited. +# +# Three env vars override the baked-in defaults (2026-10-03), so the +# common knobs are reachable without touching the invocation below: +# +# TC_ARGS time control. Default: "--st 4" +# SPRT_ARGS hypothesis test. Default: "--sprt --elo0 0 --elo1 5" +# GAMES game cap. Default: 10000 +# +# Why these became overridable: the baked-in "--sprt --elo0 0 --elo1 5" +# cannot resolve the effect sizes this project's LMR work actually +# produces. At the observed draw rate the standard error in Elo is about +# 249/sqrt(n), so separating 0 from 5 Elo at even 2 sigma needs ~10,000 +# games (~53h here) -- and every LMR match run to date has instead +# wandered around llr 0 for 2,000+ games and been abandoned, which is +# exactly what a true effect sitting BETWEEN the two hypotheses looks +# like. For a change you would only ship at >= 15 Elo, use +# SPRT_ARGS="--sprt --elo0 0 --elo1 15": it rejects a +2 effect in hours +# instead of never. +# # Examples: # test_vs_head.sh # old default behavior # test_vs_head.sh /tmp/typhoon/filestorm_only /tmp/typhoon/candidate queenprox_backflight +# +# # Faster-rejecting bounds for a change only worth shipping at >=15 Elo: +# SPRT_ARGS="--sprt --elo0 0 --elo1 15" test_vs_head.sh +# +# # TIME-ODDS CALIBRATION: same binary both sides, candidate gets 2x the +# # time. Measures what ~1.6 extra plies (at ebf 3.6) is worth in Elo in +# # THIS engine, which bounds what any depth-buying search change +# # (LMR/EFP/LMP) can ever deliver. No SPRT -- this measures a quantity +# # rather than testing a hypothesis, and ELO=+/- prints either way. +# # ~600-1000 games is plenty: the expected effect is large, so +/-10 Elo +# # of precision already separates "a ply is worth 25" from "worth 65". +# SPRT_ARGS="" TC_ARGS="--st 4 --odds 2" GAMES=1000 \ +# test_vs_head.sh ../../head_reference/typhoon \ +# ../../head_reference/typhoon timeodds set -e HEAD="${1:-../../head_reference/typhoon}" +CANDIDATE_ARG="${2:-}" LABEL="${3:-match}" +# Note the `-` (not `:-`) for the three env overrides below: an +# explicitly EMPTY value must be honored, not replaced by the default. +# SPRT_ARGS="" is the documented way to run without a hypothesis test +# (e.g. the time-odds calibration above), and `:-` would silently put +# --sprt back. +TC_ARGS="${TC_ARGS---st 4}" +SPRT_ARGS="${SPRT_ARGS---sprt --elo0 0 --elo1 5}" +GAMES="${GAMES-10000}" + +# Drop the (up to) three positional args so "$@" holds only extra +# pass-through flags for match_play.py. This MUST come after the three +# positionals have been captured into HEAD/CANDIDATE_ARG/LABEL above: +# an earlier version of this shifted first and then tested "$2" to +# decide whether to rebuild, which (a) made every no-extra-args run +# take the rebuild branch and silently clobber ../typhoon with a +# different make profile, and (b) made the first pass-through FLAG VALUE +# land in "$2" and get used as the candidate BINARY PATH -- producing a +# baffling "PermissionError: ... Permission denied: <scratch dir>" from +# Popen trying to execute a directory. +for _ in 1 2 3; do + if [ $# -gt 0 ]; then shift; fi +done -if [ -n "$2" ]; then - CANDIDATE="$2" +if [ -n "$CANDIDATE_ARG" ]; then + CANDIDATE="$CANDIDATE_ARG" else cd .. gmake clean @@ -48,10 +106,11 @@ python3 ./match_play.py \ ${HEAD} \ ${CANDIDATE} \ --pgn ../../pgn/twic_filtered.pgn \ - --games 10000 \ - --workers 12 \ - --st 4 \ - --sprt --elo0 0 --elo1 5 \ + --games ${GAMES} \ + --workers 18 \ + ${TC_ARGS} \ + ${SPRT_ARGS} \ --scratch /usr/local/tmp/typhoon_match_${LABEL} \ --log ${LABEL}.log \ - --pgn-out ../${LABEL}_games.pgn + --pgn-out ../${LABEL}_games.pgn \ + "$@" |
