/* Copyright (c) 2013-2018 Ronald de Man Copyright (c) 2015 basil00 Modifications Copyright (c) 2016-2024 by Jon Dart Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #ifdef __cplusplus #include #else #include #endif #include #include #include #include #ifdef TB_NO_STDBOOL #typedef uint8 bool #else #include #endif #include "tbprobe.h" #define TB_PIECES 7 #define TB_HASHBITS (TB_PIECES < 7 ? 11 : 12) #define TB_MAX_PIECE (TB_PIECES < 7 ? 254 : 650) #define TB_MAX_PAWN (TB_PIECES < 7 ? 256 : 861) #define TB_MAX_SYMS 4096 #ifndef _WIN32 #include #include #include #include #include #define SEP_CHAR ':' #define FD int #define FD_ERR -1 typedef size_t map_t; #else #ifndef NOMINMAX #define NOMINMAX #endif #include #define SEP_CHAR ';' #define FD HANDLE #define FD_ERR INVALID_HANDLE_VALUE typedef HANDLE map_t; #endif // This must be after the inclusion of Windows headers, because otherwise // std::byte conflicts with "byte" in rpcndr.h . The error occurs if C++ // standard is at lest 17, as std::byte was introduced in C++17. #ifdef __cplusplus using namespace std; #endif #define DECOMP64 // Threading support #ifndef TB_NO_THREADS #if defined(__cplusplus) && (__cplusplus >= 201103L) #include #define LOCK_T std::mutex #define LOCK_INIT(x) #define LOCK_DESTROY(x) #define LOCK(x) x.lock() #define UNLOCK(x) x.unlock() #else #ifndef _WIN32 #define LOCK_T pthread_mutex_t #define LOCK_INIT(x) pthread_mutex_init(&(x), NULL) #define LOCK_DESTROY(x) pthread_mutex_destroy(&(x)) #define LOCK(x) pthread_mutex_lock(&(x)) #define UNLOCK(x) pthread_mutex_unlock(&(x)) #else #define LOCK_T HANDLE #define LOCK_INIT(x) do { x = CreateMutex(NULL, FALSE, NULL); } while (0) #define LOCK_DESTROY(x) CloseHandle(x) #define LOCK(x) WaitForSingleObject(x, INFINITE) #define UNLOCK(x) ReleaseMutex(x) #endif #endif #else /* TB_NO_THREADS */ #define LOCK_T int #define LOCK_INIT(x) /* NOP */ #define LOCK_DESTROY(x) /* NOP */ #define LOCK(x) /* NOP */ #define UNLOCK(x) /* NOP */ #endif // population count implementation #undef TB_SOFTWARE_POP_COUNT #if defined(TB_CUSTOM_POP_COUNT) #define popcount(x) TB_CUSTOM_POP_COUNT(x) #elif defined(TB_NO_HW_POP_COUNT) #define TB_SOFTWARE_POP_COUNT #elif defined (__GNUC__) && defined(__x86_64__) && defined(__SSE4_2__) #include #define popcount(x) (int)_mm_popcnt_u64((x)) #elif defined(_MSC_VER) && (_MSC_VER >= 1500) && defined(_M_AMD64) #include #define popcount(x) (int)_mm_popcnt_u64((x)) #else // try to use a builtin #if defined (__has_builtin) #if __has_builtin(__builtin_popcountll) #define popcount(x) __builtin_popcountll((x)) #else #define TB_SOFTWARE_POP_COUNT #endif #else #define TB_SOFTWARE_POP_COUNT #endif #endif #ifdef TB_SOFTWARE_POP_COUNT // Not a recognized compiler/architecture that has popcount, and // no builtin available: fall back to a software popcount. This one // is still reasonably fast. static inline unsigned tb_software_popcount(uint64_t x) { x = x - ((x >> 1) & 0x5555555555555555ull); x = (x & 0x3333333333333333ull) + ((x >> 2) & 0x3333333333333333ull); x = (x + (x >> 4)) & 0x0f0f0f0f0f0f0f0full; return (x * 0x0101010101010101ull) >> 56; } #define popcount(x) tb_software_popcount(x) #endif // LSB (least-significant bit) implementation #ifdef TB_CUSTOM_LSB #define lsb(b) TB_CUSTOM_LSB(b) #else #if defined(__GNUC__) static inline unsigned lsb(uint64_t b) { assert(b != 0); return __builtin_ffsll(b)-1; } #elif defined(_MSC_VER) static inline unsigned lsb(uint64_t b) { assert(b != 0); DWORD index; #ifdef _WIN64 _BitScanForward64(&index,b); return (unsigned)index; #else if (b & 0xffffffffULL) { _BitScanForward(&index,(unsigned long)(b & 0xffffffffULL)); return (unsigned)index; } else { _BitScanForward(&index,(unsigned long)(b >> 32)); return 32 + (unsigned)index; } #endif } #else /* not a compiler/architecture with recognized builtins */ static uint32_t get_bit32(uint64_t x) { return (uint32_t)(((int32_t)(x))&-((int32_t)(x))); } static const unsigned MAGIC32 = 0xe89b2be; static const uint32_t MagicTable32[32] = {31,0,9,1,10,20,13,2,7,11,21,23,17,14,3,25,30,8,19,12,6,22,16,24,29,18,5,15,28,4,27,26}; static unsigned lsb(uint64_t b) { if (b & 0xffffffffULL) return MagicTable32[(get_bit32(b & 0xffffffffULL)*MAGIC32)>>27]; else return MagicTable32[(get_bit32(b >> 32)*MAGIC32)>>27]+32; } #endif #endif #define max(a,b) a > b ? a : b #define min(a,b) a < b ? a : b #include "stdendian.h" #if _BYTE_ORDER == _BIG_ENDIAN /* (unused) static uint64_t from_le_u64(uint64_t input) { return bswap64(input); } */ static uint32_t from_le_u32(uint32_t input) { return bswap32(input); } static uint16_t from_le_u16(uint16_t input) { return bswap16(input); } static uint64_t from_be_u64(uint64_t x) { return x; } static uint32_t from_be_u32(uint32_t x) { return x; } /* (unused) static uint16_t from_be_u16(uint16_t x) { return x; }*/ #else /* (unused) static uint64_t from_le_u64(uint64_t x) { return x; } */ static uint32_t from_le_u32(uint32_t x) { return x; } static uint16_t from_le_u16(uint16_t x) { return x; } static uint64_t from_be_u64(uint64_t input) { return bswap64(input); } static uint32_t from_be_u32(uint32_t input) { return bswap32(input); } /* (unused) static uint16_t from_be_u16(const uint16_t input) { return bswap16(input); } */ #endif inline static uint32_t read_le_u32(void *p) { // input may be unaligned, so read into stack allocated // buffer, which should be aligned // (prevents runtime errors from glibc) unsigned char buffer[4]; memcpy(buffer, p, 4); return from_le_u32(*(uint32_t *)buffer); } inline static uint16_t read_le_u16(void *p) { // input may be unaligned, so read into stack allocated // buffer, which should be aligned // (prevents runtime errors from glibc) unsigned char buffer[2]; buffer[0] = *((unsigned char*)p); buffer[1] = *(((unsigned char*)p)+1); return from_le_u16(*(uint16_t *)buffer); } static size_t file_size(FD fd) { #ifdef _WIN32 LARGE_INTEGER fileSize; if (GetFileSizeEx(fd, &fileSize)==0) { return 0; } return (size_t)fileSize.QuadPart; #else struct stat buf; if (fstat(fd,&buf)) { return 0; } else { return buf.st_size; } #endif } #ifndef TB_NO_THREADS static LOCK_T tbMutex; #endif static int initialized = 0; static int numPaths = 0; static char *pathString = NULL; static char **paths = NULL; static FD open_tb(const char *str, const char *suffix) { int i; FD fd; char *file; for (i = 0; i < numPaths; i++) { file = (char*)malloc(strlen(paths[i]) + strlen(str) + strlen(suffix) + 2); strcpy(file, paths[i]); #ifdef _WIN32 strcat(file,"\\"); #else strcat(file,"/"); #endif strcat(file, str); strcat(file, suffix); #ifndef _WIN32 fd = open(file, O_RDONLY); #else #ifdef _UNICODE wchar_t ucode_name[4096]; size_t len; mbstowcs_s(&len, ucode_name, 4096, file, _TRUNCATE); /* use FILE_FLAG_RANDOM_ACCESS because we are likely to access this file randomly, so prefetch is not helpful. See https://github.com/official-stockfish/Stockfish/pull/1829 */ fd = CreateFile(ucode_name, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_RANDOM_ACCESS, NULL); #else fd = CreateFile(file, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_RANDOM_ACCESS, NULL); #endif #endif free(file); if (fd != FD_ERR) { return fd; } } return FD_ERR; } static void close_tb(FD fd) { #ifndef _WIN32 close(fd); #else CloseHandle(fd); #endif } static void *map_file(FD fd, map_t *mapping) { #ifndef _WIN32 struct stat statbuf; if (fstat(fd, &statbuf)) { perror("fstat"); close_tb(fd); return NULL; } *mapping = statbuf.st_size; void *data = mmap(NULL, statbuf.st_size, PROT_READ, MAP_SHARED, fd, 0); if (data == MAP_FAILED) { perror("mmap"); return NULL; } #ifdef POSIX_MADV_RANDOM /* Advise the kernel that we are likely to access this data region randomly, so prefetch is not helpful. See https://github.com/official-stockfish/Stockfish/pull/1829 */ posix_madvise(data, statbuf.st_size, POSIX_MADV_RANDOM); #endif #else DWORD size_low, size_high; size_low = GetFileSize(fd, &size_high); HANDLE map = CreateFileMapping(fd, NULL, PAGE_READONLY, size_high, size_low, NULL); if (map == NULL) { fprintf(stderr,"CreateFileMapping() failed, error = %lu.\n", GetLastError()); return NULL; } *mapping = (map_t)map; void *data = (void *)MapViewOfFile(map, FILE_MAP_READ, 0, 0, 0); if (data == NULL) { fprintf(stderr,"MapViewOfFile() failed, error = %lu.\n", GetLastError()); } #endif return data; } #ifndef _WIN32 static void unmap_file(void *data, map_t size) { if (!data) return; if (munmap(data, size) != 0) { perror("munmap"); } } #else static void unmap_file(void *data, map_t mapping) { if (!data) return; if (!UnmapViewOfFile(data)) { fprintf(stderr, "unmap failed, error code %lu\n", GetLastError()); } if (!CloseHandle((HANDLE)mapping)) { fprintf(stderr, "CloseHandle failed, error code %lu\n", GetLastError()); } } #endif #define poplsb(x) ((x) & ((x) - 1)) int TB_MaxCardinality = 0, TB_MaxCardinalityDTM = 0; unsigned TB_LARGEST = 0; //extern int TB_CardinalityDTM; static const char *tbSuffix[] = { ".rtbw", ".rtbm", ".rtbz" }; static uint32_t tbMagic[] = { 0x5d23e871, 0x88ac504b, 0xa50c66d7 }; enum { WDL, DTM, DTZ }; enum { PIECE_ENC, FILE_ENC, RANK_ENC }; // Attack and move generation code #include "tbchess.c" struct PairsData { uint8_t *indexTable; uint16_t *sizeTable; uint8_t *data; uint16_t *offset; uint8_t *symLen; uint8_t *symPat; uint8_t blockSize; uint8_t idxBits; uint8_t minLen; uint8_t constValue[2]; uint64_t base[1]; }; struct EncInfo { struct PairsData *precomp; size_t factor[TB_PIECES]; uint8_t pieces[TB_PIECES]; uint8_t norm[TB_PIECES]; }; struct BaseEntry { uint64_t key; uint8_t *data[3]; map_t mapping[3]; #ifdef __cplusplus #if __cplusplus >= 202002L atomic ready[3]{false, false, false}; #else atomic ready[3]; #endif #else atomic_bool ready[3]; #endif uint8_t num; bool symmetric, hasPawns, hasDtm, hasDtz; union { bool kk_enc; uint8_t pawns[2]; }; bool dtmLossOnly; }; struct PieceEntry { struct BaseEntry be; struct EncInfo ei[5]; // 2 + 2 + 1 uint16_t *dtmMap; uint16_t dtmMapIdx[2][2]; void *dtzMap; uint16_t dtzMapIdx[4]; uint8_t dtzFlags; }; struct PawnEntry { struct BaseEntry be; struct EncInfo ei[24]; // 4 * 2 + 6 * 2 + 4 uint16_t *dtmMap; uint16_t dtmMapIdx[6][2][2]; void *dtzMap; uint16_t dtzMapIdx[4][4]; uint8_t dtzFlags[4]; bool dtmSwitched; }; struct TbHashEntry { uint64_t key; struct BaseEntry *ptr; #ifdef __cplusplus atomic error; #else atomic_bool error; #endif }; static int tbNumPiece, tbNumPawn; static int numWdl, numDtm, numDtz; static struct PieceEntry *pieceEntry; static struct PawnEntry *pawnEntry; static struct TbHashEntry tbHash[1 << TB_HASHBITS]; static void init_indices(void); // Forward declarations. These functions without the tb_ // prefix take a pos structure as input. static int probe_wdl(Pos *pos, int *success); static int probe_dtz(Pos *pos, int *success); static int root_probe_wdl(const Pos *pos, bool useRule50, struct TbRootMoves *rm); static int root_probe_dtz(const Pos *pos, bool hasRepeated, bool useRule50, struct TbRootMoves *rm); static uint16_t probe_root(Pos *pos, int *score, unsigned *results); unsigned tb_probe_wdl_impl( uint64_t white, uint64_t black, uint64_t kings, uint64_t queens, uint64_t rooks, uint64_t bishops, uint64_t knights, uint64_t pawns, unsigned ep, bool turn) { Pos pos = { white, black, kings, queens, rooks, bishops, knights, pawns, 0, (uint8_t)ep, turn }; int success; int v = probe_wdl(&pos, &success); if (success == 0) return TB_RESULT_FAILED; return (unsigned)(v + 2); } static unsigned dtz_to_wdl(int cnt50, int dtz) { int wdl = 0; if (dtz > 0) wdl = (dtz + cnt50 <= 100? 2: 1); else if (dtz < 0) wdl = (-dtz + cnt50 <= 100? -2: -1); return wdl + 2; } unsigned tb_probe_root_impl( uint64_t white, uint64_t black, uint64_t kings, uint64_t queens, uint64_t rooks, uint64_t bishops, uint64_t knights, uint64_t pawns, unsigned rule50, unsigned ep, bool turn, unsigned *results) { Pos pos = { white, black, kings, queens, rooks, bishops, knights, pawns, (uint8_t)rule50, (uint8_t)ep, turn }; int dtz; if (!is_valid(&pos)) return TB_RESULT_FAILED; TbMove move = probe_root(&pos, &dtz, results); if (move == 0) return TB_RESULT_FAILED; if (move == MOVE_CHECKMATE) return TB_RESULT_CHECKMATE; if (move == MOVE_STALEMATE) return TB_RESULT_STALEMATE; unsigned res = 0; res = TB_SET_WDL(res, dtz_to_wdl(rule50, dtz)); res = TB_SET_DTZ(res, (dtz < 0? -dtz: dtz)); res = TB_SET_FROM(res, move_from(move)); res = TB_SET_TO(res, move_to(move)); res = TB_SET_PROMOTES(res, move_promotes(move)); res = TB_SET_EP(res, is_en_passant(&pos, move)); return res; } int tb_probe_root_dtz( uint64_t white, uint64_t black, uint64_t kings, uint64_t queens, uint64_t rooks, uint64_t bishops, uint64_t knights, uint64_t pawns, unsigned rule50, unsigned castling, unsigned ep, bool turn, bool hasRepeated, bool useRule50, struct TbRootMoves *results) { Pos pos = { white, black, kings, queens, rooks, bishops, knights, pawns, (uint8_t)rule50, (uint8_t)ep, turn }; if (castling != 0) return 0; return root_probe_dtz(&pos, hasRepeated, useRule50, results); } int tb_probe_root_wdl( uint64_t white, uint64_t black, uint64_t kings, uint64_t queens, uint64_t rooks, uint64_t bishops, uint64_t knights, uint64_t pawns, unsigned rule50, unsigned castling, unsigned ep, bool turn, bool useRule50, struct TbRootMoves *results) { Pos pos = { white, black, kings, queens, rooks, bishops, knights, pawns, (uint8_t)rule50, (uint8_t)ep, turn }; if (castling != 0) return 0; return root_probe_wdl(&pos, useRule50, results); } // Given a position, produce a text string of the form KQPvKRP, where // "KQP" represents the white pieces if flip == false and the black pieces // if flip == true. static void prt_str(const Pos *pos, char *str, bool flip) { int color = flip ? BLACK : WHITE; for (int pt = KING; pt >= PAWN; pt--) for (int i = popcount(pieces_by_type(pos, (Color)color, (PieceType)pt)); i > 0; i--) *str++ = piece_to_char[pt]; *str++ = 'v'; color ^= 1; for (int pt = KING; pt >= PAWN; pt--) for (int i = popcount(pieces_by_type(pos, (Color)color, (PieceType)pt)); i > 0; i--) *str++ = piece_to_char[pt]; *str++ = 0; } static bool test_tb(const char *str, const char *suffix) { FD fd = open_tb(str, suffix); if (fd != FD_ERR) { size_t size = file_size(fd); close_tb(fd); if ((size & 63) != 16) { fprintf(stderr, "Incomplete tablebase file %s.%s\n", str, suffix); printf("info string Incomplete tablebase file %s.%s\n", str, suffix); fd = FD_ERR; } } return fd != FD_ERR; } static void *map_tb(const char *name, const char *suffix, map_t *mapping) { FD fd = open_tb(name, suffix); if (fd == FD_ERR) return NULL; void *data = map_file(fd, mapping); if (data == NULL) { fprintf(stderr, "Could not map %s%s into memory.\n", name, suffix); exit(EXIT_FAILURE); } close_tb(fd); return data; } static void add_to_hash(struct BaseEntry *ptr, uint64_t key) { int idx; idx = key >> (64 - TB_HASHBITS); while (tbHash[idx].ptr) idx = (idx + 1) & ((1 << TB_HASHBITS) - 1); tbHash[idx].key = key; tbHash[idx].ptr = ptr; atomic_init(&tbHash[idx].error, false); } #define pchr(i) piece_to_char[QUEEN - (i)] #define Swap(a,b) {int tmp=a;a=b;b=tmp;} static void init_tb(char *str) { if (!test_tb(str, tbSuffix[WDL])) return; int pcs[16]; for (int i = 0; i < 16; i++) pcs[i] = 0; int color = 0; for (char *s = str; *s; s++) if (*s == 'v') color = 8; else { int piece_type = char_to_piece_type(*s); if (piece_type) { assert((piece_type | color) < 16); pcs[piece_type | color]++; } } uint64_t key = calc_key_from_pcs(pcs, false); uint64_t key2 = calc_key_from_pcs(pcs, true); bool hasPawns = pcs[W_PAWN] || pcs[B_PAWN]; struct BaseEntry *be = hasPawns ? &pawnEntry[tbNumPawn++].be : &pieceEntry[tbNumPiece++].be; be->hasPawns = hasPawns; be->key = key; be->symmetric = key == key2; be->num = 0; for (int i = 0; i < 16; i++) be->num += pcs[i]; numWdl++; numDtm += be->hasDtm = test_tb(str, tbSuffix[DTM]); numDtz += be->hasDtz = test_tb(str, tbSuffix[DTZ]); if (be->num > TB_MaxCardinality) { TB_MaxCardinality = be->num; } if (be->hasDtm) if (be->num > TB_MaxCardinalityDTM) { TB_MaxCardinalityDTM = be->num; } #if !defined(__cplusplus) || (__cplusplus < 202002L) for (int type = 0; type < 3; type++) atomic_init(&be->ready[type], false); #endif if (!be->hasPawns) { int j = 0; for (int i = 0; i < 16; i++) if (pcs[i] == 1) j++; be->kk_enc = j == 2; } else { be->pawns[0] = pcs[W_PAWN]; be->pawns[1] = pcs[B_PAWN]; if (pcs[B_PAWN] && (!pcs[W_PAWN] || pcs[W_PAWN] > pcs[B_PAWN])) Swap(be->pawns[0], be->pawns[1]); } add_to_hash(be, key); if (key != key2) add_to_hash(be, key2); } #define PIECE(x) ((struct PieceEntry *)(x)) #define PAWN(x) ((struct PawnEntry *)(x)) int num_tables(struct BaseEntry *be, const int type) { return be->hasPawns ? type == DTM ? 6 : 4 : 1; } struct EncInfo *first_ei(struct BaseEntry *be, const int type) { return be->hasPawns ? &PAWN(be)->ei[type == WDL ? 0 : type == DTM ? 8 : 20] : &PIECE(be)->ei[type == WDL ? 0 : type == DTM ? 2 : 4]; } static void free_tb_entry(struct BaseEntry *be) { for (int type = 0; type < 3; type++) { if (atomic_load_explicit(&be->ready[type], memory_order_relaxed)) { unmap_file((void*)(be->data[type]), be->mapping[type]); int num = num_tables(be, type); struct EncInfo *ei = first_ei(be, type); for (int t = 0; t < num; t++) { free(ei[t].precomp); if (type != DTZ) free(ei[num + t].precomp); } atomic_store_explicit(&be->ready[type], false, memory_order_relaxed); } } } bool tb_init(const char *path) { if (!initialized) { init_indices(); king_attacks_init(); knight_attacks_init(); bishop_attacks_init(); rook_attacks_init(); pawn_attacks_init(); initialized = 1; } // if pathString is set, we need to clean up first. if (pathString) { free(pathString); free(paths); for (int i = 0; i < tbNumPiece; i++) free_tb_entry((struct BaseEntry *)&pieceEntry[i]); for (int i = 0; i < tbNumPawn; i++) free_tb_entry((struct BaseEntry *)&pawnEntry[i]); LOCK_DESTROY(tbMutex); pathString = NULL; numWdl = numDtm = numDtz = 0; } TB_LARGEST = 0; // if path is an empty string or equals "", we are done. const char *p = path; if (strlen(p) == 0 || !strcmp(p, "")) { return true; } pathString = (char*)malloc(strlen(p) + 1); strcpy(pathString, p); numPaths = 0; for (int i = 0;; i++) { if (pathString[i] != SEP_CHAR) numPaths++; while (pathString[i] && pathString[i] != SEP_CHAR) i++; if (!pathString[i]) break; pathString[i] = 0; } paths = (char**)malloc(numPaths * sizeof(*paths)); for (int i = 0, j = 0; i < numPaths; i++) { while (!pathString[j]) j++; paths[i] = &pathString[j]; while (pathString[j]) j++; } LOCK_INIT(tbMutex); tbNumPiece = tbNumPawn = 0; TB_MaxCardinality = TB_MaxCardinalityDTM = 0; if (!pieceEntry) { #if defined(__cplusplus) && (__cplusplus >= 202002L) /* Fix crash with -std=c++20 by being consistent with BaseEntry initialization: #if __cplusplus >= 202002L atomic ready[3]{false, false, false}; #else ... C++ initialization does not work with malloc. Also: with new, if the allocation fails we get std::bad_alloc exception, which is better library behavior than just calling exit. */ pieceEntry = new PieceEntry[TB_MAX_PIECE](); pawnEntry = new PawnEntry[TB_MAX_PAWN](); #else pieceEntry = (struct PieceEntry*)malloc(TB_MAX_PIECE * sizeof(*pieceEntry)); pawnEntry = (struct PawnEntry*)malloc(TB_MAX_PAWN * sizeof(*pawnEntry)); #endif if (!pieceEntry || !pawnEntry) { fprintf(stderr, "Out of memory.\n"); exit(EXIT_FAILURE); } } for (int i = 0; i < (1 << TB_HASHBITS); i++) { tbHash[i].key = 0; tbHash[i].ptr = NULL; } char str[16]; int i, j, k, l, m; for (i = 0; i < 5; i++) { snprintf(str, 16, "K%cvK", pchr(i)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) { snprintf(str, 16, "K%cvK%c", pchr(i), pchr(j)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) { snprintf(str, 16, "K%c%cvK", pchr(i), pchr(j)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = 0; k < 5; k++) { snprintf(str, 16, "K%c%cvK%c", pchr(i), pchr(j), pchr(k)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = j; k < 5; k++) { snprintf(str, 16, "K%c%c%cvK", pchr(i), pchr(j), pchr(k)); init_tb(str); } // 6- and 7-piece TBs make sense only with a 64-bit address space if (sizeof(size_t) < 8 || TB_PIECES < 6) goto finished; for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = i; k < 5; k++) for (l = (i == k) ? j : k; l < 5; l++) { snprintf(str, 16, "K%c%cvK%c%c", pchr(i), pchr(j), pchr(k), pchr(l)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = j; k < 5; k++) for (l = 0; l < 5; l++) { snprintf(str, 16, "K%c%c%cvK%c", pchr(i), pchr(j), pchr(k), pchr(l)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = j; k < 5; k++) for (l = k; l < 5; l++) { snprintf(str, 16, "K%c%c%c%cvK", pchr(i), pchr(j), pchr(k), pchr(l)); init_tb(str); } if (TB_PIECES < 7) goto finished; for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = j; k < 5; k++) for (l = k; l < 5; l++) for (m = l; m < 5; m++) { snprintf(str, 16, "K%c%c%c%c%cvK", pchr(i), pchr(j), pchr(k), pchr(l), pchr(m)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = j; k < 5; k++) for (l = k; l < 5; l++) for (m = 0; m < 5; m++) { snprintf(str, 16, "K%c%c%c%cvK%c", pchr(i), pchr(j), pchr(k), pchr(l), pchr(m)); init_tb(str); } for (i = 0; i < 5; i++) for (j = i; j < 5; j++) for (k = j; k < 5; k++) for (l = 0; l < 5; l++) for (m = l; m < 5; m++) { snprintf(str, 16, "K%c%c%cvK%c%c", pchr(i), pchr(j), pchr(k), pchr(l), pchr(m)); init_tb(str); } finished: /* TBD - assumes UCI printf("info string Found %d WDL, %d DTM and %d DTZ tablebase files.\n", numWdl, numDtm, numDtz); fflush(stdout); */ // Set TB_LARGEST, for backward compatibility with pre-7-man Fathom TB_LARGEST = (unsigned)TB_MaxCardinality; if ((unsigned)TB_MaxCardinalityDTM > TB_LARGEST) { TB_LARGEST = TB_MaxCardinalityDTM; } return true; } void tb_free(void) { tb_init(""); #if defined __cplusplus && __cplusplus >= 202002L delete[] pieceEntry; delete[] pawnEntry; #else free(pieceEntry); free(pawnEntry); #endif pieceEntry = NULL; pawnEntry = NULL; } static const int8_t OffDiag[] = { 0,-1,-1,-1,-1,-1,-1,-1, 1, 0,-1,-1,-1,-1,-1,-1, 1, 1, 0,-1,-1,-1,-1,-1, 1, 1, 1, 0,-1,-1,-1,-1, 1, 1, 1, 1, 0,-1,-1,-1, 1, 1, 1, 1, 1, 0,-1,-1, 1, 1, 1, 1, 1, 1, 0,-1, 1, 1, 1, 1, 1, 1, 1, 0 }; static const uint8_t Triangle[] = { 6, 0, 1, 2, 2, 1, 0, 6, 0, 7, 3, 4, 4, 3, 7, 0, 1, 3, 8, 5, 5, 8, 3, 1, 2, 4, 5, 9, 9, 5, 4, 2, 2, 4, 5, 9, 9, 5, 4, 2, 1, 3, 8, 5, 5, 8, 3, 1, 0, 7, 3, 4, 4, 3, 7, 0, 6, 0, 1, 2, 2, 1, 0, 6 }; static const uint8_t FlipDiag[] = { 0, 8, 16, 24, 32, 40, 48, 56, 1, 9, 17, 25, 33, 41, 49, 57, 2, 10, 18, 26, 34, 42, 50, 58, 3, 11, 19, 27, 35, 43, 51, 59, 4, 12, 20, 28, 36, 44, 52, 60, 5, 13, 21, 29, 37, 45, 53, 61, 6, 14, 22, 30, 38, 46, 54, 62, 7, 15, 23, 31, 39, 47, 55, 63 }; static const uint8_t Lower[] = { 28, 0, 1, 2, 3, 4, 5, 6, 0, 29, 7, 8, 9, 10, 11, 12, 1, 7, 30, 13, 14, 15, 16, 17, 2, 8, 13, 31, 18, 19, 20, 21, 3, 9, 14, 18, 32, 22, 23, 24, 4, 10, 15, 19, 22, 33, 25, 26, 5, 11, 16, 20, 23, 25, 34, 27, 6, 12, 17, 21, 24, 26, 27, 35 }; static const uint8_t Diag[] = { 0, 0, 0, 0, 0, 0, 0, 8, 0, 1, 0, 0, 0, 0, 9, 0, 0, 0, 2, 0, 0, 10, 0, 0, 0, 0, 0, 3, 11, 0, 0, 0, 0, 0, 0, 12, 4, 0, 0, 0, 0, 0, 13, 0, 0, 5, 0, 0, 0, 14, 0, 0, 0, 0, 6, 0, 15, 0, 0, 0, 0, 0, 0, 7 }; static const uint8_t Flap[2][64] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 18, 18, 12, 6, 0, 1, 7, 13, 19, 19, 13, 7, 1, 2, 8, 14, 20, 20, 14, 8, 2, 3, 9, 15, 21, 21, 15, 9, 3, 4, 10, 16, 22, 22, 16, 10, 4, 5, 11, 17, 23, 23, 17, 11, 5, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 3, 2, 1, 0, 4, 5, 6, 7, 7, 6, 5, 4, 8, 9, 10, 11, 11, 10, 9, 8, 12, 13, 14, 15, 15, 14, 13, 12, 16, 17, 18, 19, 19, 18, 17, 16, 20, 21, 22, 23, 23, 22, 21, 20, 0, 0, 0, 0, 0, 0, 0, 0 } }; static const uint8_t PawnTwist[2][64] = { { 0, 0, 0, 0, 0, 0, 0, 0, 47, 35, 23, 11, 10, 22, 34, 46, 45, 33, 21, 9, 8, 20, 32, 44, 43, 31, 19, 7, 6, 18, 30, 42, 41, 29, 17, 5, 4, 16, 28, 40, 39, 27, 15, 3, 2, 14, 26, 38, 37, 25, 13, 1, 0, 12, 24, 36, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 47, 45, 43, 41, 40, 42, 44, 46, 39, 37, 35, 33, 32, 34, 36, 38, 31, 29, 27, 25, 24, 26, 28, 30, 23, 21, 19, 17, 16, 18, 20, 22, 15, 13, 11, 9, 8, 10, 12, 14, 7, 5, 3, 1, 0, 2, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0 } }; static const int16_t KKIdx[10][64] = { { -1, -1, -1, 0, 1, 2, 3, 4, -1, -1, -1, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57 }, { 58, -1, -1, -1, 59, 60, 61, 62, 63, -1, -1, -1, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100,101,102,103,104,105,106,107, 108,109,110,111,112,113,114,115}, {116,117, -1, -1, -1,118,119,120, 121,122, -1, -1, -1,123,124,125, 126,127,128,129,130,131,132,133, 134,135,136,137,138,139,140,141, 142,143,144,145,146,147,148,149, 150,151,152,153,154,155,156,157, 158,159,160,161,162,163,164,165, 166,167,168,169,170,171,172,173 }, {174, -1, -1, -1,175,176,177,178, 179, -1, -1, -1,180,181,182,183, 184, -1, -1, -1,185,186,187,188, 189,190,191,192,193,194,195,196, 197,198,199,200,201,202,203,204, 205,206,207,208,209,210,211,212, 213,214,215,216,217,218,219,220, 221,222,223,224,225,226,227,228 }, {229,230, -1, -1, -1,231,232,233, 234,235, -1, -1, -1,236,237,238, 239,240, -1, -1, -1,241,242,243, 244,245,246,247,248,249,250,251, 252,253,254,255,256,257,258,259, 260,261,262,263,264,265,266,267, 268,269,270,271,272,273,274,275, 276,277,278,279,280,281,282,283 }, {284,285,286,287,288,289,290,291, 292,293, -1, -1, -1,294,295,296, 297,298, -1, -1, -1,299,300,301, 302,303, -1, -1, -1,304,305,306, 307,308,309,310,311,312,313,314, 315,316,317,318,319,320,321,322, 323,324,325,326,327,328,329,330, 331,332,333,334,335,336,337,338 }, { -1, -1,339,340,341,342,343,344, -1, -1,345,346,347,348,349,350, -1, -1,441,351,352,353,354,355, -1, -1, -1,442,356,357,358,359, -1, -1, -1, -1,443,360,361,362, -1, -1, -1, -1, -1,444,363,364, -1, -1, -1, -1, -1, -1,445,365, -1, -1, -1, -1, -1, -1, -1,446 }, { -1, -1, -1,366,367,368,369,370, -1, -1, -1,371,372,373,374,375, -1, -1, -1,376,377,378,379,380, -1, -1, -1,447,381,382,383,384, -1, -1, -1, -1,448,385,386,387, -1, -1, -1, -1, -1,449,388,389, -1, -1, -1, -1, -1, -1,450,390, -1, -1, -1, -1, -1, -1, -1,451 }, {452,391,392,393,394,395,396,397, -1, -1, -1, -1,398,399,400,401, -1, -1, -1, -1,402,403,404,405, -1, -1, -1, -1,406,407,408,409, -1, -1, -1, -1,453,410,411,412, -1, -1, -1, -1, -1,454,413,414, -1, -1, -1, -1, -1, -1,455,415, -1, -1, -1, -1, -1, -1, -1,456 }, {457,416,417,418,419,420,421,422, -1,458,423,424,425,426,427,428, -1, -1, -1, -1, -1,429,430,431, -1, -1, -1, -1, -1,432,433,434, -1, -1, -1, -1, -1,435,436,437, -1, -1, -1, -1, -1,459,438,439, -1, -1, -1, -1, -1, -1,460,440, -1, -1, -1, -1, -1, -1, -1,461 } }; static const uint8_t FileToFile[] = { 0, 1, 2, 3, 3, 2, 1, 0 }; static const int WdlToMap[5] = { 1, 3, 0, 2, 0 }; static const uint8_t PAFlags[5] = { 8, 0, 0, 0, 4 }; static size_t Binomial[7][64]; static size_t PawnIdx[2][6][24]; static size_t PawnFactorFile[6][4]; static size_t PawnFactorRank[6][6]; static void init_indices(void) { int i, j, k; // Binomial[k][n] = Bin(n, k) for (i = 0; i < 7; i++) for (j = 0; j < 64; j++) { size_t f = 1; size_t l = 1; for (k = 0; k < i; k++) { f *= (j - k); l *= (k + 1); } Binomial[i][j] = f / l; } for (i = 0; i < 6; i++) { size_t s = 0; for (j = 0; j < 24; j++) { PawnIdx[0][i][j] = s; s += Binomial[i][PawnTwist[0][(1 + (j % 6)) * 8 + (j / 6)]]; if ((j + 1) % 6 == 0) { PawnFactorFile[i][j / 6] = s; s = 0; } } } for (i = 0; i < 6; i++) { size_t s = 0; for (j = 0; j < 24; j++) { PawnIdx[1][i][j] = s; s += Binomial[i][PawnTwist[1][(1 + (j / 4)) * 8 + (j % 4)]]; if ((j + 1) % 4 == 0) { PawnFactorRank[i][j / 4] = s; s = 0; } } } } int leading_pawn(int *p, struct BaseEntry *be, const int enc) { for (int i = 1; i < be->pawns[0]; i++) if (Flap[enc-1][p[0]] > Flap[enc-1][p[i]]) Swap(p[0], p[i]); return enc == FILE_ENC ? FileToFile[p[0] & 7] : (p[0] - 8) >> 3; } size_t encode(int *p, struct EncInfo *ei, struct BaseEntry *be, const int enc) { int n = be->num; size_t idx; int k; if (p[0] & 0x04) for (int i = 0; i < n; i++) p[i] ^= 0x07; if (enc == PIECE_ENC) { if (p[0] & 0x20) for (int i = 0; i < n; i++) p[i] ^= 0x38; for (int i = 0; i < n; i++) if (OffDiag[p[i]]) { if (OffDiag[p[i]] > 0 && i < (be->kk_enc ? 2 : 3)) for (int j = 0; j < n; j++) p[j] = FlipDiag[p[j]]; break; } if (be->kk_enc) { idx = KKIdx[Triangle[p[0]]][p[1]]; k = 2; } else { int s1 = (p[1] > p[0]); int s2 = (p[2] > p[0]) + (p[2] > p[1]); if (OffDiag[p[0]]) idx = Triangle[p[0]] * 63*62 + (p[1] - s1) * 62 + (p[2] - s2); else if (OffDiag[p[1]]) idx = 6*63*62 + Diag[p[0]] * 28*62 + Lower[p[1]] * 62 + p[2] - s2; else if (OffDiag[p[2]]) idx = 6*63*62 + 4*28*62 + Diag[p[0]] * 7*28 + (Diag[p[1]] - s1) * 28 + Lower[p[2]]; else idx = 6*63*62 + 4*28*62 + 4*7*28 + Diag[p[0]] * 7*6 + (Diag[p[1]] - s1) * 6 + (Diag[p[2]] - s2); k = 3; } idx *= ei->factor[0]; } else { for (int i = 1; i < be->pawns[0]; i++) for (int j = i + 1; j < be->pawns[0]; j++) if (PawnTwist[enc-1][p[i]] < PawnTwist[enc-1][p[j]]) Swap(p[i], p[j]); k = be->pawns[0]; idx = PawnIdx[enc-1][k-1][Flap[enc-1][p[0]]]; for (int i = 1; i < k; i++) idx += Binomial[k-i][PawnTwist[enc-1][p[i]]]; idx *= ei->factor[0]; // Pawns of other color if (be->pawns[1]) { int t = k + be->pawns[1]; for (int i = k; i < t; i++) for (int j = i + 1; j < t; j++) if (p[i] > p[j]) Swap(p[i], p[j]); size_t s = 0; for (int i = k; i < t; i++) { int sq = p[i]; int skips = 0; for (int j = 0; j < k; j++) skips += (sq > p[j]); s += Binomial[i - k + 1][sq - skips - 8]; } idx += s * ei->factor[k]; k = t; } } for (; k < n;) { int t = k + ei->norm[k]; for (int i = k; i < t; i++) for (int j = i + 1; j < t; j++) if (p[i] > p[j]) Swap(p[i], p[j]); size_t s = 0; for (int i = k; i < t; i++) { int sq = p[i]; int skips = 0; for (int j = 0; j < k; j++) skips += (sq > p[j]); s += Binomial[i - k + 1][sq - skips]; } idx += s * ei->factor[k]; k = t; } return idx; } static size_t encode_piece(int *p, struct EncInfo *ei, struct BaseEntry *be) { return encode(p, ei, be, PIECE_ENC); } static size_t encode_pawn_f(int *p, struct EncInfo *ei, struct BaseEntry *be) { return encode(p, ei, be, FILE_ENC); } static size_t encode_pawn_r(int *p, struct EncInfo *ei, struct BaseEntry *be) { return encode(p, ei, be, RANK_ENC); } // Count number of placements of k like pieces on n squares static size_t subfactor(size_t k, size_t n) { size_t f = n; size_t l = 1; for (size_t i = 1; i < k; i++) { f *= n - i; l *= i + 1; } return f / l; } static size_t init_enc_info(struct EncInfo *ei, struct BaseEntry *be, uint8_t *tb, int shift, int t, const int enc) { bool morePawns = enc != PIECE_ENC && be->pawns[1] > 0; for (int i = 0; i < be->num; i++) { ei->pieces[i] = (tb[i + 1 + morePawns] >> shift) & 0x0f; ei->norm[i] = 0; } int order = (tb[0] >> shift) & 0x0f; int order2 = morePawns ? (tb[1] >> shift) & 0x0f : 0x0f; int k = ei->norm[0] = enc != PIECE_ENC ? be->pawns[0] : be->kk_enc ? 2 : 3; if (morePawns) { ei->norm[k] = be->pawns[1]; k += ei->norm[k]; } for (int i = k; i < be->num; i += ei->norm[i]) for (int j = i; j < be->num && ei->pieces[j] == ei->pieces[i]; j++) ei->norm[i]++; int n = 64 - k; size_t f = 1; for (int i = 0; k < be->num || i == order || i == order2; i++) { if (i == order) { ei->factor[0] = f; f *= enc == FILE_ENC ? PawnFactorFile[ei->norm[0] - 1][t] : enc == RANK_ENC ? PawnFactorRank[ei->norm[0] - 1][t] : be->kk_enc ? 462 : 31332; } else if (i == order2) { ei->factor[ei->norm[0]] = f; f *= subfactor(ei->norm[ei->norm[0]], 48 - ei->norm[0]); } else { ei->factor[k] = f; f *= subfactor(ei->norm[k], n); n -= ei->norm[k]; k += ei->norm[k]; } } return f; } static void calc_symLen(struct PairsData *d, uint32_t s, char *tmp) { uint8_t *w = d->symPat + 3 * s; uint32_t s2 = (w[2] << 4) | (w[1] >> 4); if (s2 == 0x0fff) d->symLen[s] = 0; else { uint32_t s1 = ((w[1] & 0xf) << 8) | w[0]; if (!tmp[s1]) calc_symLen(d, s1, tmp); if (!tmp[s2]) calc_symLen(d, s2, tmp); d->symLen[s] = d->symLen[s1] + d->symLen[s2] + 1; } tmp[s] = 1; } static struct PairsData *setup_pairs(uint8_t **ptr, size_t tb_size, size_t *size, uint8_t *flags, int type) { struct PairsData *d; uint8_t *data = *ptr; *flags = data[0]; if (data[0] & 0x80) { d = (struct PairsData*)malloc(sizeof(struct PairsData)); d->idxBits = 0; d->constValue[0] = type == WDL ? data[1] : 0; d->constValue[1] = 0; *ptr = data + 2; size[0] = size[1] = size[2] = 0; return d; } uint8_t blockSize = data[1]; uint8_t idxBits = data[2]; uint32_t realNumBlocks = read_le_u32(data+4); uint32_t numBlocks = realNumBlocks + data[3]; int maxLen = data[8]; int minLen = data[9]; int h = maxLen - minLen + 1; uint32_t numSyms = (uint32_t)read_le_u16(data + 10 + 2 * h); d = (struct PairsData*)malloc(sizeof(struct PairsData) + h * sizeof(uint64_t) + numSyms); d->blockSize = blockSize; d->idxBits = idxBits; d->offset = (uint16_t *)(&data[10]); d->symLen = (uint8_t *)d + sizeof(struct PairsData) + h * sizeof(uint64_t); d->symPat = &data[12 + 2 * h]; d->minLen = minLen; *ptr = &data[12 + 2 * h + 3 * numSyms + (numSyms & 1)]; size_t num_indices = (tb_size + (1ULL << idxBits) - 1) >> idxBits; size[0] = 6ULL * num_indices; size[1] = 2ULL * numBlocks; size[2] = (size_t)realNumBlocks << blockSize; assert(numSyms < TB_MAX_SYMS); char tmp[TB_MAX_SYMS]; memset(tmp, 0, numSyms); for (uint32_t s = 0; s < numSyms; s++) if (!tmp[s]) calc_symLen(d, s, tmp); d->base[h - 1] = 0; for (int i = h - 2; i >= 0; i--) d->base[i] = (d->base[i + 1] + read_le_u16((uint8_t *)(d->offset + i)) - read_le_u16((uint8_t *)(d->offset + i + 1))) / 2; #ifdef DECOMP64 for (int i = 0; i < h; i++) d->base[i] <<= 64 - (minLen + i); #else for (int i = 0; i < h; i++) d->base[i] <<= 32 - (minLen + i); #endif d->offset -= d->minLen; return d; } static bool init_table(struct BaseEntry *be, const char *str, int type) { uint8_t *data = (uint8_t*)map_tb(str, tbSuffix[type], &be->mapping[type]); if (!data) return false; if (read_le_u32(data) != tbMagic[type]) { fprintf(stderr, "Corrupted table.\n"); unmap_file((void*)data, be->mapping[type]); return false; } be->data[type] = data; bool split = type != DTZ && (data[4] & 0x01); if (type == DTM) be->dtmLossOnly = data[4] & 0x04; data += 5; size_t tb_size[6][2]; int num = num_tables(be, type); struct EncInfo *ei = first_ei(be, type); int enc = !be->hasPawns ? PIECE_ENC : type != DTM ? FILE_ENC : RANK_ENC; for (int t = 0; t < num; t++) { tb_size[t][0] = init_enc_info(&ei[t], be, data, 0, t, enc); if (split) tb_size[t][1] = init_enc_info(&ei[num + t], be, data, 4, t, enc); data += be->num + 1 + (be->hasPawns && be->pawns[1]); } data += (uintptr_t)data & 1; size_t size[6][2][3]; for (int t = 0; t < num; t++) { uint8_t flags; ei[t].precomp = setup_pairs(&data, tb_size[t][0], size[t][0], &flags, type); if (type == DTZ) { if (!be->hasPawns) PIECE(be)->dtzFlags = flags; else PAWN(be)->dtzFlags[t] = flags; } if (split) ei[num + t].precomp = setup_pairs(&data, tb_size[t][1], size[t][1], &flags, type); else if (type != DTZ) ei[num + t].precomp = NULL; } if (type == DTM && !be->dtmLossOnly) { uint16_t *map = (uint16_t *)data; *(be->hasPawns ? &PAWN(be)->dtmMap : &PIECE(be)->dtmMap) = map; uint16_t (*mapIdx)[2][2] = be->hasPawns ? &PAWN(be)->dtmMapIdx[0] : &PIECE(be)->dtmMapIdx; for (int t = 0; t < num; t++) { for (int i = 0; i < 2; i++) { mapIdx[t][0][i] = (uint16_t)(data + 1 - (uint8_t*)map); data += 2 + 2 * read_le_u16(data); } if (split) { for (int i = 0; i < 2; i++) { mapIdx[t][1][i] = (uint16_t)(data + 1 - (uint8_t*)map); data += 2 + 2 * read_le_u16(data); } } } } if (type == DTZ) { void *map = data; *(be->hasPawns ? &PAWN(be)->dtzMap : &PIECE(be)->dtzMap) = map; uint16_t (*mapIdx)[4] = be->hasPawns ? &PAWN(be)->dtzMapIdx[0] : &PIECE(be)->dtzMapIdx; uint8_t *flags = be->hasPawns ? &PAWN(be)->dtzFlags[0] : &PIECE(be)->dtzFlags; for (int t = 0; t < num; t++) { if (flags[t] & 2) { if (!(flags[t] & 16)) { for (int i = 0; i < 4; i++) { mapIdx[t][i] = (uint16_t)(data + 1 - (uint8_t *)map); data += 1 + data[0]; } } else { data += (uintptr_t)data & 0x01; for (int i = 0; i < 4; i++) { mapIdx[t][i] = (uint16_t)((uint16_t*)data + 1 - (uint16_t *)map); data += 2 + 2 * read_le_u16(data); } } } } data += (uintptr_t)data & 0x01; } for (int t = 0; t < num; t++) { ei[t].precomp->indexTable = data; data += size[t][0][0]; if (split) { ei[num + t].precomp->indexTable = data; data += size[t][1][0]; } } for (int t = 0; t < num; t++) { ei[t].precomp->sizeTable = (uint16_t *)data; data += size[t][0][1]; if (split) { ei[num + t].precomp->sizeTable = (uint16_t *)data; data += size[t][1][1]; } } for (int t = 0; t < num; t++) { data = (uint8_t *)(((uintptr_t)data + 0x3f) & ~0x3f); ei[t].precomp->data = data; data += size[t][0][2]; if (split) { data = (uint8_t *)(((uintptr_t)data + 0x3f) & ~0x3f); ei[num + t].precomp->data = data; data += size[t][1][2]; } } if (type == DTM && be->hasPawns) PAWN(be)->dtmSwitched = calc_key_from_pieces(ei[0].pieces, be->num) != be->key; return true; } static uint8_t *decompress_pairs(struct PairsData *d, size_t idx) { if (!d->idxBits) return d->constValue; uint32_t mainIdx = (uint32_t)(idx >> d->idxBits); int litIdx = (idx & (((size_t)1 << d->idxBits) - 1)) - ((size_t)1 << (d->idxBits - 1)); uint32_t block; memcpy(&block, d->indexTable + 6 * mainIdx, sizeof(block)); block = from_le_u32(block); uint16_t idxOffset = *(uint16_t *)(d->indexTable + 6 * mainIdx + 4); litIdx += from_le_u16(idxOffset); if (litIdx < 0) while (litIdx < 0) litIdx += d->sizeTable[--block] + 1; else while (litIdx > d->sizeTable[block]) litIdx -= d->sizeTable[block++] + 1; uint32_t *ptr = (uint32_t *)(d->data + ((size_t)block << d->blockSize)); int m = d->minLen; uint16_t *offset = d->offset; uint64_t *base = d->base - m; uint8_t *symLen = d->symLen; uint32_t sym, bitCnt; #ifdef DECOMP64 uint64_t code = from_be_u64(*(uint64_t *)ptr); ptr += 2; bitCnt = 0; // number of "empty bits" in code for (;;) { int l = m; while (code < base[l]) l++; sym = from_le_u16(offset[l]); sym += (uint32_t)((code - base[l]) >> (64 - l)); if (litIdx < (int)symLen[sym] + 1) break; litIdx -= (int)symLen[sym] + 1; code <<= l; bitCnt += l; if (bitCnt >= 32) { bitCnt -= 32; uint32_t tmp = from_be_u32(*ptr++); code |= (uint64_t)tmp << bitCnt; } } #else uint32_t next = 0; uint32_t data = *ptr++; uint32_t code = from_be_u32(data); bitCnt = 0; // number of bits in next for (;;) { int l = m; while (code < base[l]) l++; sym = offset[l] + ((code - base[l]) >> (32 - l)); if (litIdx < (int)symLen[sym] + 1) break; litIdx -= (int)symLen[sym] + 1; code <<= l; if (bitCnt < l) { if (bitCnt) { code |= (next >> (32 - l)); l -= bitCnt; } data = *ptr++; next = from_be_u32(data); bitCnt = 32; } code |= (next >> (32 - l)); next <<= l; bitCnt -= l; } #endif uint8_t *symPat = d->symPat; while (symLen[sym] != 0) { uint8_t *w = symPat + (3 * sym); int s1 = ((w[1] & 0xf) << 8) | w[0]; if (litIdx < (int)symLen[s1] + 1) sym = s1; else { litIdx -= (int)symLen[s1] + 1; sym = (w[2] << 4) | (w[1] >> 4); } } return &symPat[3 * sym]; } // p[i] is to contain the square 0-63 (A1-H8) for a piece of type // pc[i] ^ flip, where 1 = white pawn, ..., 14 = black king and pc ^ flip // flips between white and black if flip == true. // Pieces of the same type are guaranteed to be consecutive. inline static int fill_squares(const Pos *pos, uint8_t *pc, bool flip, int mirror, int *p, int i) { Color color = ColorOfPiece(pc[i]); if (flip) color = (Color)(!(int)color); uint64_t bb = pieces_by_type(pos, color, TypeOfPiece(pc[i])); unsigned sq; do { sq = lsb(bb); p[i++] = sq ^ mirror; bb = poplsb(bb); } while (bb); return i; } static int probe_table(const Pos *pos, int s, int *success, const int type) { // Obtain the position's material-signature key uint64_t key = calc_key(pos,false); // Test for KvK // Note: Cfish has key == 2ULL for KvK but we have 0 if (type == WDL && key == 0ULL) return 0; int hashIdx = key >> (64 - TB_HASHBITS); while (tbHash[hashIdx].key && tbHash[hashIdx].key != key) hashIdx = (hashIdx + 1) & ((1 << TB_HASHBITS) - 1); if (!tbHash[hashIdx].ptr || atomic_load_explicit(&tbHash[hashIdx].error, memory_order_relaxed)) { *success = 0; return 0; } struct BaseEntry *be = tbHash[hashIdx].ptr; if ((type == DTM && !be->hasDtm) || (type == DTZ && !be->hasDtz)) { *success = 0; return 0; } // Use double-checked locking to reduce locking overhead if (!atomic_load_explicit(&be->ready[type], memory_order_acquire)) { LOCK(tbMutex); if (atomic_load_explicit(&tbHash[hashIdx].error, memory_order_relaxed)) { *success = 0; UNLOCK(tbMutex); return 0; } if (!atomic_load_explicit(&be->ready[type], memory_order_relaxed)) { char str[16]; prt_str(pos, str, be->key != key); if (!init_table(be, str, type)) { atomic_store_explicit(&tbHash[hashIdx].error, true, memory_order_relaxed); *success = 0; UNLOCK(tbMutex); return 0; } atomic_store_explicit(&be->ready[type], true, memory_order_release); } UNLOCK(tbMutex); } bool bside, flip; if (!be->symmetric) { flip = key != be->key; bside = (pos->turn == WHITE) == flip; if (type == DTM && be->hasPawns && PAWN(be)->dtmSwitched) { flip = !flip; bside = !bside; } } else { flip = pos->turn != WHITE; bside = false; } struct EncInfo *ei = first_ei(be, type); int p[TB_PIECES]; size_t idx; int t = 0; uint8_t flags = 0; // initialize to fix GCC warning if (!be->hasPawns) { if (type == DTZ) { flags = PIECE(be)->dtzFlags; if ((flags & 1) != bside && !be->symmetric) { *success = -1; return 0; } } ei = type != DTZ ? &ei[bside] : ei; for (int i = 0; i < be->num;) i = fill_squares(pos, ei->pieces, flip, 0, p, i); idx = encode_piece(p, ei, be); } else { int i = fill_squares(pos, ei->pieces, flip, flip ? 0x38 : 0, p, 0); t = leading_pawn(p, be, type != DTM ? FILE_ENC : RANK_ENC); if (type == DTZ) { flags = PAWN(be)->dtzFlags[t]; if ((flags & 1) != bside && !be->symmetric) { *success = -1; return 0; } } ei = type == WDL ? &ei[t + 4 * bside] : type == DTM ? &ei[t + 6 * bside] : &ei[t]; while (i < be->num) i = fill_squares(pos, ei->pieces, flip, flip ? 0x38 : 0, p, i); idx = type != DTM ? encode_pawn_f(p, ei, be) : encode_pawn_r(p, ei, be); } uint8_t *w = decompress_pairs(ei->precomp, idx); if (type == WDL) return (int)w[0] - 2; int v = w[0] + ((w[1] & 0x0f) << 8); if (type == DTM) { if (!be->dtmLossOnly) v = (int)from_le_u16(be->hasPawns ? PAWN(be)->dtmMap[PAWN(be)->dtmMapIdx[t][bside][s] + v] : PIECE(be)->dtmMap[PIECE(be)->dtmMapIdx[bside][s] + v]); } else { if (flags & 2) { int m = WdlToMap[s + 2]; if (!(flags & 16)) v = be->hasPawns ? ((uint8_t *)PAWN(be)->dtzMap)[PAWN(be)->dtzMapIdx[t][m] + v] : ((uint8_t *)PIECE(be)->dtzMap)[PIECE(be)->dtzMapIdx[m] + v]; else v = (int)from_le_u16(be->hasPawns ? ((uint16_t *)PAWN(be)->dtzMap)[PAWN(be)->dtzMapIdx[t][m] + v] : ((uint16_t *)PIECE(be)->dtzMap)[PIECE(be)->dtzMapIdx[m] + v]); } if (!(flags & PAFlags[s + 2]) || (s & 1)) v *= 2; } return v; } static int probe_wdl_table(const Pos *pos, int *success) { return probe_table(pos, 0, success, WDL); } static int probe_dtm_table(const Pos *pos, int won, int *success) { return probe_table(pos, won, success, DTM); } static int probe_dtz_table(const Pos *pos, int wdl, int *success) { return probe_table(pos, wdl, success, DTZ); } // probe_ab() is not called for positions with en passant captures. static int probe_ab(const Pos *pos, int alpha, int beta, int *success) { assert(pos->ep == 0); TbMove moves0[TB_MAX_CAPTURES]; TbMove *m = moves0; // Generate (at least) all legal captures including (under)promotions. // It is OK to generate more, as long as they are filtered out below. TbMove *end = gen_captures(pos, m); for (; m < end; m++) { Pos pos1; TbMove move = *m; if (!is_capture(pos, move)) continue; if (!do_move(&pos1, pos, move)) continue; // illegal move int v = -probe_ab(&pos1, -beta, -alpha, success); if (*success == 0) return 0; if (v > alpha) { if (v >= beta) return v; alpha = v; } } int v = probe_wdl_table(pos, success); return alpha >= v ? alpha : v; } // Probe the WDL table for a particular position. // // If *success != 0, the probe was successful. // // If *success == 2, the position has a winning capture, or the position // is a cursed win and has a cursed winning capture, or the position // has an ep capture as only best move. // This is used in probe_dtz(). // // The return value is from the point of view of the side to move: // -2 : loss // -1 : loss, but draw under 50-move rule // 0 : draw // 1 : win, but draw under 50-move rule // 2 : win int probe_wdl(Pos *pos, int *success) { *success = 1; // Generate (at least) all legal captures including (under)promotions. TbMove moves0[TB_MAX_CAPTURES]; TbMove *m = moves0; TbMove *end = gen_captures(pos, m); int bestCap = -3, bestEp = -3; // We do capture resolution, letting bestCap keep track of the best // capture without ep rights and letting bestEp keep track of still // better ep captures if they exist. for (; m < end; m++) { Pos pos1; TbMove move = *m; if (!is_capture(pos, move)) continue; if (!do_move(&pos1, pos, move)) continue; // illegal move int v = -probe_ab(&pos1, -2, -bestCap, success); if (*success == 0) return 0; if (v > bestCap) { if (v == 2) { *success = 2; return 2; } if (!is_en_passant(pos,move)) bestCap = v; else if (v > bestEp) bestEp = v; } } int v = probe_wdl_table(pos, success); if (*success == 0) return 0; // Now max(v, bestCap) is the WDL value of the position without ep rights. // If the position without ep rights is not stalemate or no ep captures // exist, then the value of the position is max(v, bestCap, bestEp). // If the position without ep rights is stalemate and bestEp > -3, // then the value of the position is bestEp (and we will have v == 0). if (bestEp > bestCap) { if (bestEp > v) { // ep capture (possibly cursed losing) is best. *success = 2; return bestEp; } bestCap = bestEp; } // Now max(v, bestCap) is the WDL value of the position unless // the position without ep rights is stalemate and bestEp > -3. if (bestCap >= v) { // No need to test for the stalemate case here: either there are // non-ep captures, or bestCap == bestEp >= v anyway. *success = 1 + (bestCap > 0); return bestCap; } // Now handle the stalemate case. if (bestEp > -3 && v == 0) { TbMove moves[TB_MAX_MOVES]; TbMove *end2 = gen_moves(pos, moves); // Check for stalemate in the position with ep captures. for (m = moves; m < end2; m++) { if (!is_en_passant(pos,*m) && legal_move(pos, *m)) break; } if (m == end2 && !is_check(pos)) { // stalemate score from tb (w/o e.p.), but an en-passant capture // is possible. *success = 2; return bestEp; } } // Stalemate / en passant not an issue, so v is the correct value. return v; } #if 0 // This will not be called for positions with en passant captures static Value probe_dtm_dc(const Pos *pos, int won, int *success) { assert(ep_square() == 0); Value v, bestCap = -TB_VALUE_INFINITE; TbMove moves0[TB_MAX_CAPTURES]; TbMove *end, *m = moves0; // Generate at least all legal captures including (under)promotions end = gen_captures(pos, m); Pos pos1; for (; m < end; m++) { TbMove move = m->move; if (!is_capture(pos, move)) continue; if (!do_move(&pos1, pos, move)) continue; if (!won) v = -probe_dtm_dc(&pos1, 1, success) + 1; else if (probe_ab(&pos1, -1, 0, success) < 0 && *success) v = -probe_dtm_dc(&pos1, 0, success) - 1; else v = -TB_VALUE_INFINITE; bestCap = max(bestCap,v); if (*success == 0) return 0; } int dtm = probe_dtm_table(pos, won, success); v = won ? TB_VALUE_MATE - 2 * dtm + 1 : -TB_VALUE_MATE + 2 * dtm; return max(bestCap,v); } #endif static Value probe_dtm_win(const Pos *pos, int *success); // Probe a position known to lose by probing the DTM table and looking // at captures. static Value probe_dtm_loss(const Pos *pos, int *success) { Value v, best = -TB_VALUE_INFINITE, numEp = 0; TbMove moves0[TB_MAX_CAPTURES]; // Generate at least all legal captures including (under)promotions TbMove *end, *m = moves0; end = gen_captures(pos, m); Pos pos1; for (; m < end; m++) { TbMove move = *m; if (!is_capture(pos, move) || !legal_move(pos, move)) continue; if (is_en_passant(pos, move)) numEp++; do_move(&pos1, pos, move); v = -probe_dtm_win(&pos1, success) + 1; if (v > best) { best = v; } if (*success == 0) return 0; } // If there are en passant captures, the position without ep rights // may be a stalemate. If it is, we must avoid probing the DTM table. if (numEp != 0 && gen_legal(pos, m) == m + numEp) return best; v = -TB_VALUE_MATE + 2 * probe_dtm_table(pos, 0, success); return best > v ? best : v; } static Value probe_dtm_win(const Pos *pos, int *success) { Value v, best = -TB_VALUE_INFINITE; // Generate all moves TbMove moves0[TB_MAX_CAPTURES]; TbMove *m = moves0; TbMove *end = gen_moves(pos, m); // Perform a 1-ply search Pos pos1; for (; m < end; m++) { TbMove move = *m; if (do_move(&pos1, pos, move)) { // not legal continue; } if ((pos1.ep > 0 ? probe_wdl(&pos1, success) : probe_ab(&pos1, -1, 0, success)) < 0 && *success) v = -probe_dtm_loss(&pos1, success) - 1; else v = -TB_VALUE_INFINITE; if (v > best) { best = v; } if (*success == 0) return 0; } return best; } Value TB_probe_dtm(const Pos *pos, int wdl, int *success) { assert(wdl != 0); *success = 1; return wdl > 0 ? probe_dtm_win(pos, success) : probe_dtm_loss(pos, success); } #if 0 // To be called only for non-drawn positions. Value TB_probe_dtm2(const Pos *pos, int wdl, int *success) { assert(wdl != 0); *success = 1; Value v, bestCap = -TB_VALUE_INFINITE, bestEp = -TB_VALUE_INFINITE; TbMove moves0[TB_MAX_CAPTURES]; TbMove *end, *m = moves0; // Generate at least all legal captures including (under)promotions end = gen_captures(pos, m); Pos pos0 = *pos; // Resolve captures, letting bestCap keep track of the best non-ep // capture and letting bestEp keep track of the best ep capture. Pos pos1; for (; m < end; m++) { TbMove move = *m; if (!is_capture(pos, move)) continue; if (!do_move(&pos1, pos, move)) continue; if (wdl < 0) v = -probe_dtm_dc(&pos1, 1, success) + 1; else if (probe_ab(&pos1, -1, 0, success) < 0 && *success) v = -probe_dtm_dc(&pos1, 0, success) - 1; else v = -TB_VALUE_MATE; if (is_en_passant(&pos1, move)) bestEp = max(bestEp,v); else bestCap = max(bestCap,v); if (*success == 0) return 0; } // If there are en passant captures, we have to determine the WDL value // for the position without ep rights if it might be different. if (bestEp > -TB_VALUE_INFINITE && (bestEp < 0 || bestCap < 0)) { assert(ep_square() != 0); uint8_t s = pos->st->epSquare; pos->st->epSquare = 0; wdl = probe_ab(pos, -2, 2, success); pos->st->epSquare = s; if (*success == 0) return 0; if (wdl == 0) return bestEp; } bestCap = max(bestCap,v); int dtm = probe_dtm_table(pos, wdl > 0, success); v = wdl > 0 ? TB_VALUE_MATE - 2 * dtm + 1 : -TB_VALUE_MATE + 2 * dtm; return max(bestCap,v); } #endif static int WdlToDtz[] = { -1, -101, 0, 101, 1 }; // Probe the DTZ table for a particular position. // If *success != 0, the probe was successful. // The return value is from the point of view of the side to move: // n < -100 : loss, but draw under 50-move rule // -100 <= n < -1 : loss in n ply (assuming 50-move counter == 0) // 0 : draw // 1 < n <= 100 : win in n ply (assuming 50-move counter == 0) // 100 < n : win, but draw under 50-move rule // // If the position mate, -1 is returned instead of 0. // // The return value n can be off by 1: a return value -n can mean a loss // in n+1 ply and a return value +n can mean a win in n+1 ply. This // cannot happen for tables with positions exactly on the "edge" of // the 50-move rule. // // This means that if dtz > 0 is returned, the position is certainly // a win if dtz + 50-move-counter <= 99. Care must be taken that the engine // picks moves that preserve dtz + 50-move-counter <= 99. // // If n = 100 immediately after a capture or pawn move, then the position // is also certainly a win, and during the whole phase until the next // capture or pawn move, the inequality to be preserved is // dtz + 50-movecounter <= 100. // // In short, if a move is available resulting in dtz + 50-move-counter <= 99, // then do not accept moves leading to dtz + 50-move-counter == 100. // int probe_dtz(Pos *pos, int *success) { int wdl = probe_wdl(pos, success); if (*success == 0) return 0; // If draw, then dtz = 0. if (wdl == 0) return 0; // Check for winning capture or en passant capture as only best move. if (*success == 2) return WdlToDtz[wdl + 2]; TbMove moves[TB_MAX_MOVES]; TbMove *m = moves, *end = NULL; Pos pos1; // If winning, check for a winning pawn move. if (wdl > 0) { // Generate at least all legal non-capturing pawn moves // including non-capturing promotions. // (The following call in fact generates all moves.) end = gen_legal(pos, moves); for (m = moves; m < end; m++) { TbMove move = *m; if (type_of_piece_moved(pos,move) != PAWN || is_capture(pos, move)) continue; if (!do_move(&pos1, pos, move)) continue; // not legal int v = -probe_wdl(&pos1, success); if (*success == 0) return 0; if (v == wdl) { assert(wdl < 3); return WdlToDtz[wdl + 2]; } } } // If we are here, we know that the best move is not an ep capture. // In other words, the value of wdl corresponds to the WDL value of // the position without ep rights. It is therefore safe to probe the // DTZ table with the current value of wdl. int dtz = probe_dtz_table(pos, wdl, success); if (*success >= 0) return WdlToDtz[wdl + 2] + ((wdl > 0) ? dtz : -dtz); // *success < 0 means we need to probe DTZ for the other side to move. int best; if (wdl > 0) { best = INT32_MAX; } else { // If (cursed) loss, the worst case is a losing capture or pawn move // as the "best" move, leading to dtz of -1 or -101. // In case of mate, this will cause -1 to be returned. best = WdlToDtz[wdl + 2]; // If wdl < 0, we still have to generate all moves. end = gen_moves(pos, m); } assert(end != NULL); for (m = moves; m < end; m++) { TbMove move = *m; // We can skip pawn moves and captures. // If wdl > 0, we already caught them. If wdl < 0, the initial value // of best already takes account of them. if (is_capture(pos, move) || type_of_piece_moved(pos, move) == PAWN) continue; if (!do_move(&pos1, pos, move)) { // move was not legal continue; } int v = -probe_dtz(&pos1, success); // Check for the case of mate in 1 if (v == 1 && is_mate(&pos1)) best = 1; else if (wdl > 0) { if (v > 0 && v + 1 < best) best = v + 1; } else { if (v - 1 < best) best = v - 1; } if (*success == 0) return 0; } return best; } // Use the DTZ tables to rank and score all root moves in the list. // A return value of 0 means that not all probes were successful. static int root_probe_dtz(const Pos *pos, bool hasRepeated, bool useRule50, struct TbRootMoves *rm) { int v, success; // Obtain 50-move counter for the root position. int cnt50 = pos->rule50; // The border between draw and win lies at rank 1 or rank 900, depending // on whether the 50-move rule is used. int bound = useRule50 ? 900 : 1; // Probe, rank and score each move. TbMove rootMoves[TB_MAX_MOVES]; TbMove * end = gen_legal(pos,rootMoves); rm->size = (unsigned)(end-rootMoves); Pos pos1; for (unsigned i = 0; i < rm->size; i++) { struct TbRootMove *m = &(rm->moves[i]); m->move = rootMoves[i]; do_move(&pos1, pos, m->move); // Calculate dtz for the current move counting from the root position. if (pos1.rule50 == 0) { // If the move resets the 50-move counter, dtz is -101/-1/0/1/101. v = -probe_wdl(&pos1, &success); assert(v < 3); v = WdlToDtz[v + 2]; } else { // Otherwise, take dtz for the new position and correct by 1 ply. v = -probe_dtz(&pos1, &success); if (v > 0) v++; else if (v < 0) v--; } // Make sure that a mating move gets value 1. if (v == 2 && is_mate(&pos1)) { v = 1; } if (!success) return 0; // Better moves are ranked higher. Guaranteed wins are ranked equally. // Losing moves are ranked equally unless a 50-move draw is in sight. // Note that moves ranked 900 have dtz + cnt50 == 100, which in rare // cases may be insufficient to win as dtz may be one off (see the // comments before TB_probe_dtz()). int r = v > 0 ? (v + cnt50 <= 99 && !hasRepeated ? 1000 : 1000 - (v + cnt50)) : v < 0 ? (-v * 2 + cnt50 < 100 ? -1000 : -1000 + (-v + cnt50)) : 0; m->tbRank = r; // Determine the score to be displayed for this move. Assign at least // 1 cp to cursed wins and let it grow to 49 cp as the position gets // closer to a real win. m->tbScore = r >= bound ? TB_VALUE_MATE - TB_MAX_MATE_PLY - 1 : r > 0 ? max( 3, r - 800) * TB_VALUE_PAWN / 200 : r == 0 ? TB_VALUE_DRAW : r > -bound ? min(-3, r + 800) * TB_VALUE_PAWN / 200 : -TB_VALUE_MATE + TB_MAX_MATE_PLY + 1; } return 1; } // Use the WDL tables to rank all root moves in the list. // This is a fallback for the case that some or all DTZ tables are missing. // A return value of 0 means that not all probes were successful. int root_probe_wdl(const Pos *pos, bool useRule50, struct TbRootMoves *rm) { static int WdlToRank[] = { -1000, -899, 0, 899, 1000 }; static Value WdlToValue[] = { -TB_VALUE_MATE + TB_MAX_MATE_PLY + 1, TB_VALUE_DRAW - 2, TB_VALUE_DRAW, TB_VALUE_DRAW + 2, TB_VALUE_MATE - TB_MAX_MATE_PLY - 1 }; int v, success; // Probe, rank and score each move. TbMove moves[TB_MAX_MOVES]; TbMove *end = gen_legal(pos,moves); rm->size = (unsigned)(end-moves); Pos pos1; for (unsigned i = 0; i < rm->size; i++) { struct TbRootMove *m = &rm->moves[i]; m->move = moves[i]; do_move(&pos1, pos, m->move); v = -probe_wdl(&pos1, &success); if (!success) return 0; if (!useRule50) v = v > 0 ? 2 : v < 0 ? -2 : 0; m->tbRank = WdlToRank[v + 2]; m->tbScore = WdlToValue[v + 2]; } return 1; } // Use the DTM tables to find mate scores. // Either DTZ or WDL must have been probed successfully earlier. // A return value of 0 means that not all probes were successful. #if defined(__cplusplus) && __cplusplus >= 201703L [[maybe_unused]] #endif int root_probe_dtm(const Pos *pos, struct TbRootMoves *rm) { int success; Value tmpScore[TB_MAX_MOVES]; // Probe each move. for (unsigned i = 0; i < rm->size; i++) { Pos pos1; struct TbRootMove *m = &rm->moves[i]; // Use tbScore to find out if the position is won or lost. int wdl = m->tbScore > TB_VALUE_PAWN ? 2 : m->tbScore < -TB_VALUE_PAWN ? -2 : 0; if (wdl == 0) tmpScore[i] = 0; else { // Probe and adjust mate score by 1 ply. do_move(&pos1, pos, m->pv[0]); Value v = -TB_probe_dtm(&pos1, -wdl, &success); tmpScore[i] = wdl > 0 ? v - 1 : v + 1; if (success == 0) return 0; } } // All probes were successful. Now adjust TB scores and ranks. for (unsigned i = 0; i < rm->size; i++) { struct TbRootMove *m = &rm->moves[i]; m->tbScore = tmpScore[i]; // Let rank correspond to mate score, except for critical moves // ranked 900, which we rank below all other mates for safety. // By ranking mates above 1000 or below -1000, we let the search // know it need not search those moves. m->tbRank = m->tbRank == 900 ? 1001 : m->tbScore; } return 1; } // Use the DTM tables to complete a PV with mate score. #if defined(__cplusplus) && __cplusplus >= 201703L [[maybe_unused]] #endif void tb_expand_mate(Pos *pos, struct TbRootMove *move, Value moveScore, unsigned cardinalityDTM) { int success = 1, chk = 0; Value v = moveScore, w = 0; int wdl = v > 0 ? 2 : -2; if (move->pvSize == TB_MAX_PLY) return; Pos root = *pos; // First get to the end of the incomplete PV. for (unsigned i = 0; i < move->pvSize; i++) { v = v > 0 ? -v - 1 : -v + 1; wdl = -wdl; Pos pos0 = *pos; do_move(pos, &pos0, move->pv[i]); } // Now try to expand until the actual mate. if (popcount(pos->white | pos->black) <= cardinalityDTM) { while (v != -TB_VALUE_MATE && move->pvSize < TB_MAX_PLY) { v = v > 0 ? -v - 1 : -v + 1; wdl = -wdl; TbMove moves[TB_MAX_MOVES]; TbMove *end = gen_legal(pos, moves); TbMove *m = moves; for (; m < end; m++) { Pos pos1; do_move(&pos1, pos, *m); if (wdl < 0) chk = probe_wdl(&pos1, &success); // verify that move wins w = success && (wdl > 0 || chk < 0) ? TB_probe_dtm(&pos1, wdl, &success) : 0; if (!success || v == w) break; } if (!success || v != w) break; move->pv[move->pvSize++] = *m; Pos pos0 = *pos; do_move(pos, &pos0, *m); } } // Get back to the root position. *pos = root; } static const int wdl_to_dtz[] = { -1, -101, 0, 101, 1 }; // This supports the original Fathom root probe API static uint16_t probe_root(Pos *pos, int *score, unsigned *results) { int success; int dtz = probe_dtz(pos, &success); if (!success) return 0; int16_t scores[MAX_MOVES]; uint16_t moves0[MAX_MOVES]; uint16_t *moves = moves0; uint16_t *end = gen_moves(pos, moves); size_t len = end - moves; size_t num_draw = 0; unsigned j = 0; for (unsigned i = 0; i < len; i++) { Pos pos1; if (!do_move(&pos1, pos, moves[i])) { scores[i] = SCORE_ILLEGAL; continue; } int v = 0; // print_move(pos,moves[i]); if (dtz > 0 && is_mate(&pos1)) v = 1; else { if (pos1.rule50 != 0) { v = -probe_dtz(&pos1, &success); if (v > 0) v++; else if (v < 0) v--; } else { v = -probe_wdl(&pos1, &success); v = wdl_to_dtz[v + 2]; } } num_draw += (v == 0); if (!success) return 0; scores[i] = v; if (results != NULL) { unsigned res = 0; res = TB_SET_WDL(res, dtz_to_wdl(pos->rule50, v)); res = TB_SET_FROM(res, move_from(moves[i])); res = TB_SET_TO(res, move_to(moves[i])); res = TB_SET_PROMOTES(res, move_promotes(moves[i])); res = TB_SET_EP(res, is_en_passant(pos, moves[i])); res = TB_SET_DTZ(res, (v < 0? -v: v)); results[j++] = res; } } if (results != NULL) results[j++] = TB_RESULT_FAILED; if (score != NULL) *score = dtz; // Now be a bit smart about filtering out moves. if (dtz > 0) // winning (or 50-move rule draw) { int best = BEST_NONE; uint16_t best_move = 0; for (unsigned i = 0; i < len; i++) { int v = scores[i]; if (v == SCORE_ILLEGAL) continue; if (v > 0 && v < best) { best = v; best_move = moves[i]; } } return (best == BEST_NONE? 0: best_move); } else if (dtz < 0) // losing (or 50-move rule draw) { int best = 0; uint16_t best_move = 0; for (unsigned i = 0; i < len; i++) { int v = scores[i]; if (v == SCORE_ILLEGAL) continue; if (v < best) { best = v; best_move = moves[i]; } } return (best == 0? MOVE_CHECKMATE: best_move); } else // drawing { // Check for stalemate: if (num_draw == 0) return MOVE_STALEMATE; // Select a "random" move that preserves the draw. // Uses calc_key as the PRNG. size_t count = calc_key(pos, !pos->turn) % num_draw; for (unsigned i = 0; i < len; i++) { int v = scores[i]; if (v == SCORE_ILLEGAL) continue; if (v == 0) { if (count == 0) return moves[i]; count--; } } return 0; } } #ifndef TB_NO_HELPER_API unsigned tb_pop_count(uint64_t bb) { return popcount(bb); } unsigned tb_lsb(uint64_t bb) { return lsb(bb); } uint64_t tb_pop_lsb(uint64_t bb) { return poplsb(bb); } uint64_t tb_king_attacks(unsigned sq) { return king_attacks(sq); } uint64_t tb_queen_attacks(unsigned sq, uint64_t occ) { return queen_attacks(sq, occ); } uint64_t tb_rook_attacks(unsigned sq, uint64_t occ) { return rook_attacks(sq, occ); } uint64_t tb_bishop_attacks(unsigned sq, uint64_t occ) { return bishop_attacks(sq, occ); } uint64_t tb_knight_attacks(unsigned sq) { return knight_attacks(sq); } uint64_t tb_pawn_attacks(unsigned sq, bool color) { return pawn_attacks(sq, color); } #endif /* TB_NO_HELPER_API */