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4 daysKing-safety recalibration, lazy-eval material floor, eval hot-path trimmingScott Gasch
Recalibrate iKingSwingP90 against the bitboard-rewritten CountKingSafetyDefects (~1.28B samples via new CALIBRATE_POSITIONAL/ CALIBRATE_BASE_MARGIN/CALIBRATE_MARGIN_SAFETY diagnostic build flags, board_representation/EVAL.md section 9). Add LAZY_EVAL_MIN_MATERIAL: measured the regular lazy exit's real swing exceeding its own assumed margin 20.6% of the time in near-bare-king endgames (vs <=0.36% elsewhere) -- skip lazy eval entirely below that material floor. Double the stale search.c/searchsup.c CountKingSafetyDefects extension thresholds as a stopgap pending their own recalibration. Eval hot-path trimming (measured via EVAL_TIME, ~1759 -> ~1386 avg cycles/eval on a representative middlegame position): - Pull _GetFileStormDefects out of EstimatePositionalScore's hot path (cost more than the "cheap cached lookup" it was assumed to be, running on ~90% of all Eval() calls). - Add pos->bbOccupiedSide[2], incrementally maintained alongside bbOccupied, so _BuildFriendlySideBB is a field read instead of a 6-term OR. - Switch CoorFromBitBoardRank8ToRank1/Rank1ToRank8 to the existing static-inline FastFirstBit/FastLastBit (same bsf/bsr instruction, no call/ret overhead). - Defer EvalPasserRaces' uRacerDist/fDontCountMeOut past its no-passer early return. - Remove the mailbox-era "max mobility in a row" term from _EvalBishop/_EvalRook (no bitboard-mobility equivalent need for it). - Simplify _EvalBishopPairs and rook file-openness/passer bonuses to flat DNA-tunable constants instead of distance/pawn-count-scaled tables, rook file-openness now a branchless bitboard-indexed lookup. - Remove pos->cPiece (write-only, no reader anywhere). - Collapse WHITE/BLACK mirror-branches (castle-rights block, rook-trapped-in-corner) to color-indexed constants. - Close the PAWN_BIT..KING_BIT gap (bits 7-3 -> bits 4-0), removing the bvPattern >>= 3 before its KING_COUNTER_BY_ATTACK_PATTERN lookup. This also fixes a real bug introduced earlier this session when _WhoControlsSquareFast was converted to read these constants directly: g_SwapTable is only [32][32], but the old bit values (up to 0xF8) indexed far out of bounds on any attacked square -- data.c's InitializeSwapTable was always built assuming the bits 0-4 range this change now actually produces. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01XxmVi2sTMwpPp4i6WYFjan
5 daysMaintain pos->bbOccupied incrementally, dedupe its two from-scratch buildersScott Gasch
chess.h: add POSITION::bbOccupied (full-board occupancy, both colors, every piece including kings), maintained incrementally alongside bbPieces/bbPawns rather than rebuilt on demand -- resolves the open question in EVAL.md section 0 about whether this is worth doing given both generate.c and the planned eval.c mobility rewrite need it. move.c: SlidePiece/SlidePawn/LiftPiece/PlacePiece and their WithoutSigs variants now maintain bbOccupied at the same choke points that already maintain bbPieces/bbPawns -- unconditionally, since occupancy doesn't care about piece type or color. Kings only ever move through SlidePiece/SlidePieceWithoutSigs (never Lift/Place), so no separate king-specific update site was needed. fen.c: populate bbOccupied when parsing a FEN. board.c: VerifyPositionConsistency cross-checks pos->bbOccupied against a from-scratch rebuild, same pattern already used for bbPieces/bbPawns. generate.c/movesup.c/see.c: replace call sites that rebuilt full occupancy via _BuildFullOccupiedBB/_BuildOccupiedBB with direct reads of pos->bbOccupied; delete see.c's _BuildOccupiedBB, which was a byte-for-byte duplicate of generate.c's _BuildFullOccupiedBB (kept only as the from-scratch ground truth for the new consistency check and testgenerate.c's benchmark harness). testsup.c: GenerateRandomLegalPosition builds POSITIONs by poking rgSquare/bbPieces/bbPawns directly, bypassing both move.c and fen.c -- a third construction path the above missed. It never set bbOccupied, so the new VerifyPositionConsistency check failed on every generated position, and since generation retries until a position verifies, the self-test suite spun forever (100% CPU, no progress) instead of crashing outright. Fixed by setting bbOccupied at all four placement sites (both kings, pawn, non-pawn piece). Full self-test suite and precommit_check.sh verified clean afterward. board_representation/EVAL.md: record the bbOccupied decision and rationale, resolving section 0's open question. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01P6g6iF6mD1Hau6nCZCzwYj
5 daysLand bitboard move generation (Part A+B) and movesup.c bitboard queries; ↵Scott Gasch
default on Implements the full board_representation/MOVEGEN_MIGRATION.md scope: bitboard-backed generators for all six not-in-check piece types plus the JumpTable-avoiding whole-node dispatch fork (_GenerateAllMovesBB), the in-check escape path (king flight + block/capture), and movesup.c's ExposesCheck/FasterExposesCheck/ExposesCheckEp/IsAttacked/ InCheck bitboard equivalents. Nine toggles total (GENERATE_{KNIGHT,KING,ROOK,BISHOP,QUEEN,PAWN}_BITBOARD, GENERATE_ESCAPES_{KING,BLOCK}_BITBOARD, EXPOSESCHECK_BITBOARD, ISATTACKED_BITBOARD), all now on by default in GNUmakefile -- DISABLE_BITBOARD_MOVEGEN=1 opts back into the mailbox path, which remains fully present and compiled either way. Correctness verified via perft (Kiwipete, Position 4), the move-set comparison harness across 20,000 random positions, all nine toggles combined cleanly (15/15 runs, after fixing a GenerateRandomLegalPosition en-passant-sentinel bug in the test harness), and sd10 on all three curated suites showing zero solve-count regression vs head_reference (the ecm_hard_quick delta traced to unrelated intervening commits). Speed: most individual generators land near parity by design (mailbox's per-square walk was already close to O(destination count)); the real, consistent wins are the dispatch-layer fork (up to 23% in dense positions) and IsAttackedBB (0.73x-0.93x of mailbox). Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01AbHkVrm5KUyzLwWd3GHmo6
6 daysFix all build warnings across release/DEBUG/TEST profilesScott Gasch
Clean gmake GENETIC=1 PERF_COUNTERS=1 MP=1 SIXTYFOUR=1 build had 100 warnings; DEBUG=1 and TEST=1 builds had more once actually exercised. - OFFSET_OF/CONTAINING_STRUCT (chess.h) and PTR_TO_ALLOC_HASH (unix.c) truncated pointers through 32-bit ULONG before use in offset/hash arithmetic on this 64-bit build -- routed through size_t instead. - Diagnostic int<->void* round-trips (command.c, root.c, split.c, sig.c, data.c, unix.c, util.c) widened/narrowed via size_t to avoid implicit truncation. - ABS_DIFF on unsigned COOR now casts to int before abs(). - Dropped -fexpensive-optimizations (GCC-only, clang silently ignores it) from GNUmakefile. - Removed genuinely dead variables (book.c, gamelist.c, split.c, testgenerate.c, testhash.c). - Guarded DEBUG/PERF_COUNTERS/_X86_-only variables and the _CMEvidenceBucket helper under the #ifdef that actually reads them, since ASSERT/EVAL_TERM/KEEP_TRACK_OF_FIRST_MOVE_FHs compile away outside those builds. - Added missing prototypes for SlidePawn, SlidePawnWithoutSigs, SlidePieceWithoutSigs (move.c), previously undeclared in chess.h. - Removed dead _SystemIsRoot (unix.c). Verified via precommit_check.sh: TEST=1 self-test suite passes, DEBUG=1 smoke test (10 random ECM positions, sd 4) passes with no crashes/assertions, release build restored -- all three profiles now build with zero warnings. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_014Cmv11sJZqVfanrPh6UnWE
11 daysDynamic move ordering overhaul: continuation-history, evidence-gatedScott Gasch
countermove promotion, retired hung-piece-escape and NumLeftoverMovesToSelect. Full session was built on a "measure the pick, not the game" methodology: aggregate solve counts on curated suites are too noisy to tune move-ordering knobs against, so most decisions here came from per-move fail-high/alpha-raise rates at much larger sample sizes (leftover FH% instrumentation, a zero- selection-budget diagnostic that isolates a single best-of-remaining pick, and evidence-bucket calibration), not solve-count deltas alone. See CLAUDE.md's "Dynamic move ordering experiments" section for the reusable methodology and generate.c's _ScoreAllMoves comment for the resulting ordering hierarchy. Changes: - Added g_ContinuationHistory: same growth/decay math as the existing g_HistoryCounters butterfly table, additionally keyed by the previous move, so its magnitude is self-calibrated rather than a hand-picked constant. Flat, sufficient response across a 256x scale sweep. - Countermove-table matches now get a real GOOD_MOVE-tier promotion (previously the table was write-only, tracked for stats but never read for ordering), but only when the match's own accumulated history+continuation evidence clears COUNTERMOVE_EVIDENCE_THRESHOLD (10,000) -- a raw match with no track record was shown to perform identically to an ordinary leftover (~0.6-0.85% FH), so promoting on match alone would have repeated hung-piece-escape's mistake below. - Retired hung-piece-escape's unconditional GOOD_MOVE-tier promotion. Evidence-calibration showed the overwhelming majority of triggers (a zero-evidence population 250-1000x larger than countermove's) performed at the plain-leftover baseline -- the promotion was mostly free tier- escape treatment for moves that hadn't earned it. Replaced with FLEE_BONUS, a flat same-tier nudge inside SelectBestWithHistory (never escapes GOOD_MOVE/leftover classification, unlike a generation-time promotion) at the magnitude found to plateau a same-tier-nudge sweep. - Retired NumLeftoverMovesToSelect (the depth-indexed budget on how many leftover moves got a full selection scan before falling back to unsorted order). search.c's main move loop now always fully selects -- the leftover pool was shown to contain real, findable signal a bailout budget was discarding for a node-count savings that didn't hold up net- net once measured by solve counts and fail-high rates rather than raw node counts (noisy on small suites independent of this change). - Collapsed leftover-move instrumentation from sorted/raw pairs down to a single set now that "raw" (unsorted fallback) is structurally impossible; kept the countermove evidence-bucket calibration counters (ongoing check that COUNTERMOVE_EVIDENCE_THRESHOLD stays well- calibrated); removed the contested-node A/B harness and hung-piece evidence calibration now that the decisions they were built to inform are made. Net effect on the three curated suites (sd 10): solve counts wash (tied, +1, -1 across ringers/confident/hard), leftover fail-high rate improved consistently on all three (the intended, directly-measured target of this work). Not yet validated beyond sd 10 -- an sn-based run or eval_tune/match_play.py head-to-head gate is the natural next check before leaning on this as a proven strength gain rather than a directionally- sound, sd-10-clean change. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_014XePz6Sk4qQsTaP2jVJWJu
12 daysSwitch to Crafty-style killer ordering; fix mvNullmoveRefutations ↵Scott Gasch
type-mixing bug and add a quiet-refutation killer backfill. Killer tiers now try both of this ply's own killers before either ply-2-back one, matching Crafty's ordering. Two earlier attempts at this same swap were reverted for regressing; this pass lands on top of NumLeftoverMovesToSelect (more SelectBestWithHistory budget to reach these lower-tier slots) and a real bug fix below, and beats interleaved order head-to-head on solves, node count, and first-move beta cutoff across the three curated suites. The bug: mvNullmoveRefutations's empty-killer-slot backfill could only ever contain a capturing move (TryNullmovePruning only wrote it inside the capture-refutation branch), but IS_SAME_MOVE's mask includes the pCaptured bits, so that backfilled value could never match a real quiet candidate -- the backfill was silently dead code. Fixed by recording genuinely quiet null-move refutations into a new, separate mvNullmoveQuietRefutations array (kept separate so it can't clobber the capture history mvNullmoveRefutations still needs for the Botvinnik-Markoff same-piece-two-squares extension check) and backfilling the regular killer table from that instead. The check-evasion killer table intentionally does *not* get this backfill: a null-move refutation can never legitimately be an escaping-check move (null moves can't deliver check), so backfilling there risks IS_SAME_MOVE cross-context false positives instead of the old guaranteed-inert no-op. Measured at sd10 across ecm_ringers/ecm_confident_quick/ecm_hard_quick against head_reference (commit d11e973): 115/191 solves (vs. 116 baseline), 924.36M total nodes (vs. 933.23M), first-move beta cutoff within 0.1-0.9 points of baseline on all three suites -- and clearly better than the same fix under interleaved order (113/191 solves, 963.10M nodes), which loses to head_reference on every metric. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01EortUUkDVpsfrbqshBJYJg
13 daysBaseline: uPositional data-calibrated fix, enprise/trapped hints, ↵Scott Gasch
EBF/beta-cutoff/counter-move stats, script.c FPE fix. No LMR, no counter-move-driven move ordering (both explored separately, kept out for now -- counter-move measured worse, ~655->647 solved on ecm879 @ sn=4M with a leaner tree beforehand). Futility pruning restored. Verified: 647/879 solved, EBF 4.609 @ sn=4M; 684/879 solved, EBF 3.995 @ 20s/move, 1cpu, 256m hash (typhoon_baseline.log). The counter-move table is still written and its stats still tracked (dynamic.c) for diagnostic purposes, but generate.c no longer reads it for move ordering, so it has no effect on search behavior in this commit. lmr_testing/ holds the in-flight graded-LMR + counter-move code (not applied here) with notes on what was already tried and measured, so a future session can resume without re-deriving it.
2026-08-26Don't [re-]consult the SEE when generator already just did so.Scott Gasch
2016-06-01Initial checkin for typhoon chess engine.Scott Gasch